Barotrauma
"Opportunity" //////////////UNDER A REWORK//////////////////////////
Bug reporting thread
Please use this discussion to report any bug regarding "Opportunity"
Автор останньої редакції: NikoPie; 22 серп. 2022 о 11:30
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Показані коментарі 112 із 12
the medbay cannot be accessed with any ID card
NikoPie  [розробник] 26 серп. 2022 о 13:05 
Цитата допису Eliteocracy:
the medbay cannot be accessed with any ID card
Ahh, ♥♥♥♥♥, ill fix this right now
NikoPie  [розробник] 26 серп. 2022 о 13:15 
Цитата допису Eliteocracy:
the medbay cannot be accessed with any ID card
Its accessible, just be medic with id
NikoPie  [розробник] 26 серп. 2022 о 13:16 
Door itself is not accessible, press buttons
I cant access medbay either with any ID card that should be able to access it(captain or medic) and there are several other containers I cant access that as captain I should be able to(the secure containers in the middle storage bay below the welcome sign)
Автор останньої редакції: Babushka Bob; 27 серп. 2022 о 1:20
Also the back airlock seems a little wacky like the doors dont want to shut properly, I get constant hull breach status back there, but maybe im doing something wrong
NikoPie  [розробник] 27 серп. 2022 о 12:27 
Цитата допису Babushka Bob:
I cant access medbay either with any ID card that should be able to access it(captain or medic) and there are several other containers I cant access that as captain I should be able to(the secure containers in the middle storage bay below the welcome sign)
Thats very strange, when i was testing everything was accessible. im confused
NikoPie  [розробник] 27 серп. 2022 о 13:15 
Цитата допису Babushka Bob:
I cant access medbay either with any ID card that should be able to access it(captain or medic) and there are several other containers I cant access that as captain I should be able to(the secure containers in the middle storage bay below the welcome sign)
Gonna ask and say again, are you pressing on buttons, because these doors are CUSTOM doors, they dont open like most of the doors on vanilla subs (like when you can open door by clicking on it). :captainsinful: I think im going crazy
Just two issues I noticed,
The fabricator doesn't have "display side by side when linked" checked, which causes the cabinet to overlap on it.
The medics door seems to work fine now... except the inside button doesn't have id_captain, so the captain can get in... but not out. It should probably just be idcard on the inside so no-one can get trapped in there, like you have on the captain's door.
Автор останньої редакції: ChakatStormCloud; 13 верес. 2022 о 2:11
NikoPie  [розробник] 13 верес. 2022 о 13:44 
Цитата допису ChakatStormCloud:
Just two issues I noticed,
The fabricator doesn't have "display side by side when linked" checked, which causes the cabinet to overlap on it.
The medics door seems to work fine now... except the inside button doesn't have id_captain, so the captain can get in... but not out. It should probably just be idcard on the inside so no-one can get trapped in there, like you have on the captain's door.
Roger that!
NikoPie  [розробник] 13 верес. 2022 о 14:14 
Цитата допису Nautilus:
Цитата допису ChakatStormCloud:
Just two issues I noticed,
The fabricator doesn't have "display side by side when linked" checked, which causes the cabinet to overlap on it.
The medics door seems to work fine now... except the inside button doesn't have id_captain, so the captain can get in... but not out. It should probably just be idcard on the inside so no-one can get trapped in there, like you have on the captain's door.
Roger that!
Done and done! Thanks for letting me know :)
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