Barotrauma
"Opportunity" //////////////UNDER A REWORK//////////////////////////
Bug reporting thread
Please use this discussion to report any bug regarding "Opportunity"
Последно редактиран от NikoPie; 22 авг. 2022 в 11:30
< >
Показване на 1-12 от 12 коментара
the medbay cannot be accessed with any ID card
NikoPie  [разработчик] 26 авг. 2022 в 13:05 
Първоначално публикувано от Eliteocracy:
the medbay cannot be accessed with any ID card
Ahh, ♥♥♥♥♥, ill fix this right now
NikoPie  [разработчик] 26 авг. 2022 в 13:15 
Първоначално публикувано от Eliteocracy:
the medbay cannot be accessed with any ID card
Its accessible, just be medic with id
NikoPie  [разработчик] 26 авг. 2022 в 13:16 
Door itself is not accessible, press buttons
I cant access medbay either with any ID card that should be able to access it(captain or medic) and there are several other containers I cant access that as captain I should be able to(the secure containers in the middle storage bay below the welcome sign)
Последно редактиран от Babushka Bob; 27 авг. 2022 в 1:20
Also the back airlock seems a little wacky like the doors dont want to shut properly, I get constant hull breach status back there, but maybe im doing something wrong
NikoPie  [разработчик] 27 авг. 2022 в 12:27 
Първоначално публикувано от Babushka Bob:
I cant access medbay either with any ID card that should be able to access it(captain or medic) and there are several other containers I cant access that as captain I should be able to(the secure containers in the middle storage bay below the welcome sign)
Thats very strange, when i was testing everything was accessible. im confused
NikoPie  [разработчик] 27 авг. 2022 в 13:15 
Първоначално публикувано от Babushka Bob:
I cant access medbay either with any ID card that should be able to access it(captain or medic) and there are several other containers I cant access that as captain I should be able to(the secure containers in the middle storage bay below the welcome sign)
Gonna ask and say again, are you pressing on buttons, because these doors are CUSTOM doors, they dont open like most of the doors on vanilla subs (like when you can open door by clicking on it). :captainsinful: I think im going crazy
Just two issues I noticed,
The fabricator doesn't have "display side by side when linked" checked, which causes the cabinet to overlap on it.
The medics door seems to work fine now... except the inside button doesn't have id_captain, so the captain can get in... but not out. It should probably just be idcard on the inside so no-one can get trapped in there, like you have on the captain's door.
Последно редактиран от ChakatStormCloud; 13 септ. 2022 в 2:11
NikoPie  [разработчик] 13 септ. 2022 в 13:44 
Първоначално публикувано от ChakatStormCloud:
Just two issues I noticed,
The fabricator doesn't have "display side by side when linked" checked, which causes the cabinet to overlap on it.
The medics door seems to work fine now... except the inside button doesn't have id_captain, so the captain can get in... but not out. It should probably just be idcard on the inside so no-one can get trapped in there, like you have on the captain's door.
Roger that!
NikoPie  [разработчик] 13 септ. 2022 в 14:14 
Първоначално публикувано от Nautilus:
Първоначално публикувано от ChakatStormCloud:
Just two issues I noticed,
The fabricator doesn't have "display side by side when linked" checked, which causes the cabinet to overlap on it.
The medics door seems to work fine now... except the inside button doesn't have id_captain, so the captain can get in... but not out. It should probably just be idcard on the inside so no-one can get trapped in there, like you have on the captain's door.
Roger that!
Done and done! Thanks for letting me know :)
< >
Показване на 1-12 от 12 коментара
На страница: 1530 50