Europa Universalis IV

Europa Universalis IV

The Years of Rice and Salt
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Drago Duval  [developer] 2 Jul, 2022 @ 10:57pm
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Nagazora 12 Jul, 2022 @ 3:14am 
Hi! I've been trying the mod for a while now, and while it's really interesting, there's a bunch of stuff I wanted to point out.

First things first, I haven't read the book, so maybe what I say can't really be done.

I started my game as Tunis, and it was pretty nice. I swtiched Trade Ideas for Expansion, and set a colony in Jabal Tariq asap, while grabbing the eastern half of Tlemcen as Morocco took the other half.

I allied Ottomans, who had an army of 16k, but when the Mamluks attacked there was nothing to be done agains their 65k army, so maybe they should get nerfed

Also, neither Morocco, Ottomans or the minor christian nations took expansion in their 2 first idea groups, so if you get it early (and survive the Mamluks) you can probably become the major country in the world easily grabbing european land

I'm looking forward to how the mod evolves! ^^
Drago Duval  [developer] 12 Jul, 2022 @ 11:41am 
Yea i need to do some change with the AI grabbing the expansion ideas, it's already planned. And for the mamluck, i can look into it.
Snifex 3 Sep, 2022 @ 8:00am 
Originally posted by Drago Duval:
Yea i need to do some change with the AI grabbing the expansion ideas, it's already planned. And for the mamluck, i can look into it.


What I did in my submod is make all african nation not be able to colonize until 1480 so to give the survivor states a bit of time to grow and a bonus to colonization growth to all european nations. I did this so that there could be a bit of a challenge when colonizing europe
Drago Duval  [developer] 3 Sep, 2022 @ 10:51am 
Not bad as an idea, so nice.
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