Total War: WARHAMMER III

Total War: WARHAMMER III

God Mode
Spell  [developer] 12 Nov, 2023 @ 2:40pm
Bug Report Thread
Please, if you are experienceing problems with the mod, please post the content of the file lua_mod_log.txt found in the same folder as Warhammer 3 exe.
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Showing 1-7 of 7 comments
Sir OW 12 Nov, 2023 @ 11:54pm 
Loading Mods
Loading mod file [script\battle\mod\aigeneral_iii_main.lua]
Mod [script\battle\mod\aigeneral_iii_main.lua] loaded successfully
Loading mod file [script\battle\mod\wh3_mod_lua_invincible.lua]
Mod [script\battle\mod\wh3_mod_lua_invincible.lua] loaded successfully
Sir OW 12 Nov, 2023 @ 11:55pm 
God Mode does currently not work for lords
Spell  [developer] 13 Nov, 2023 @ 2:34am 
Can you please try and change the load order of the mods?
In the Mod Manager you can drag the mods up and down.
Drag this mod above Ai General 3, see if that helps.
Sir OW 7 Dec, 2023 @ 5:10am 
Hello again Mod-Master ... Your mod doesnt work if lords of cathay transform into a dragon = Dragons take damage ... (no other mods in use)
Last edited by Sir OW; 7 Dec, 2023 @ 5:11am
Spell  [developer] 7 Dec, 2023 @ 5:46am 
I know. It is because Transforms counts as Summons. My suggestion is not transform until I've found an universal way to solve the Transform/Summon handling. (I don't want summons to be invincible.)
Ok. So, playing recently for about half a year, maybe more, I noticed an increased number of various bugs or errors. Units fought without the upper half of their bodies or only their weapons were left (remember how I also told you about the ice witches on the bear), and flying units slowed down almost to a stop when they were given the chance to attack a fleeing enemy, and then they got stuck on a barricade and you could forget about them until the end of the battle because they couldn't get out of that trap.
I kept thinking that it was the game and the new patches' fault until I ran a test and turned off only the God Mode.
All these problems seem to have disappeared.
Or at least I didn't notice them when playing Karl Franz's new campaign.
So for now I'm playing without this mod. Spell, could you check what's wrong?

Here's the lua:

****************************
Loading Mods
Loading mod file [script\_lib\mod\!glib_init.lua]
MCT.Init
Done loading mods!
Mod [script\_lib\mod\!glib_init.lua] loaded successfully
Loading mod file [script\_lib\mod\qa_console.lua]
Mod [script\_lib\mod\qa_console.lua] loaded successfully
Loading mod file [script\_lib\mod\test_script_here.lua]
Mod [script\_lib\mod\test_script_here.lua] loaded successfully
Loading mod file [script\campaign\mod\battle_logging.lua]
Mod [script\campaign\mod\battle_logging.lua] loaded successfully
Loading mod file [script\campaign\mod\building_logging.lua]
Mod [script\campaign\mod\building_logging.lua] loaded successfully
Loading mod file [script\campaign\mod\can_equip_ancillary_test.lua]
Mod [script\campaign\mod\can_equip_ancillary_test.lua] loaded successfully
Loading mod file [script\campaign\mod\li_elspeth_first.lua]
Mod [script\campaign\mod\li_elspeth_first.lua] loaded successfully
Loading mod file [script\campaign\mod\li_katarin_first.lua]
Mod [script\campaign\mod\li_katarin_first.lua] loaded successfully
Loading mod file [script\campaign\mod\li_miaoying_scale.lua]
Mod [script\campaign\mod\li_miaoying_scale.lua] loaded successfully
Loading mod file [script\campaign\mod\li_morathi_first.lua]
Mod [script\campaign\mod\li_morathi_first.lua] loaded successfully
Loading mod file [script\campaign\mod\li_valkia_first.lua]
Mod [script\campaign\mod\li_valkia_first.lua] loaded successfully
Loading mod file [script\campaign\mod\marthvariantselector.lua]
Mod [script\campaign\mod\marthvariantselector.lua] loaded successfully
Loading mod file [script\campaign\mod\show_realms_of_chaos.lua]
Mod [script\campaign\mod\show_realms_of_chaos.lua] loaded successfully
Loading mod file [script\campaign\mod\siege_logging.lua]
Mod [script\campaign\mod\siege_logging.lua] loaded successfully
Loading mod file [script\campaign\mod\sm0_recruit_defeated.lua]
Mod [script\campaign\mod\sm0_recruit_defeated.lua] loaded successfully
Loading mod file [script\campaign\mod\spawn_characters_for_animators.lua]
Mod [script\campaign\mod\spawn_characters_for_animators.lua] loaded successfully
Loading mod file [script\campaign\mod\waaagh_logging.lua]
Mod [script\campaign\mod\waaagh_logging.lua] loaded successfully
Loading mod file [script\campaign\mod\zzz_cbfm_ascension_trait_nurgle.lua]
Mod [script\campaign\mod\zzz_cbfm_ascension_trait_nurgle.lua] loaded successfully
Loading mod file [script\campaign\mod\zzz_cbfm_caravan_fix.lua]
Mod [script\campaign\mod\zzz_cbfm_caravan_fix.lua] loaded successfully
Loading mod file [script\campaign\mod\zzz_cbfm_dark_prince_envoy_trigger.lua]
Mod [script\campaign\mod\zzz_cbfm_dark_prince_envoy_trigger.lua] loaded successfully
Loading mod file [script\campaign\mod\zzz_cbfm_eight_peaks_dilemma_soft_lock_fix.lua]
Mod [script\campaign\mod\zzz_cbfm_eight_peaks_dilemma_soft_lock_fix.lua] loaded successfully
Loading mod file [script\campaign\mod\zzz_cbfm_follower_fixes.lua]
Mod [script\campaign\mod\zzz_cbfm_follower_fixes.lua] loaded successfully
Loading mod file [script\campaign\mod\zzz_cbfm_grudges_script_check.lua]
Mod [script\campaign\mod\zzz_cbfm_grudges_script_check.lua] loaded successfully
Loading mod file [script\campaign\mod\zzz_cbfm_hergig_jaegerkorps_ror_lock.lua]
Mod [script\campaign\mod\zzz_cbfm_hergig_jaegerkorps_ror_lock.lua] loaded successfully
Loading mod file [script\campaign\mod\zzz_cbfm_initiative_fixes.lua]
Mod [script\campaign\mod\zzz_cbfm_initiative_fixes.lua] loaded successfully
Loading mod file [script\campaign\mod\zzz_cbfm_scribes_cata_spells.lua]
Mod [script\campaign\mod\zzz_cbfm_scribes_cata_spells.lua] loaded successfully
Loading mod file [script\campaign\wh3_main_combi\mod\zzz_cbfm_beastmen_moon_fix.lua]
Mod [script\campaign\wh3_main_combi\mod\zzz_cbfm_beastmen_moon_fix.lua] loaded successfully
Loading mod file [script\campaign\wh3_main_combi\mod\zzz_cbfm_bloodground_fixes.lua]
Mod [script\campaign\wh3_main_combi\mod\zzz_cbfm_bloodground_fixes.lua] loaded successfully
Loading mod file [script\campaign\wh3_main_combi\mod\zzz_cbfm_fix_nakai_horde.lua]
Mod [script\campaign\wh3_main_combi\mod\zzz_cbfm_fix_nakai_horde.lua] loaded successfully
Loading mod file [script\campaign\wh3_main_combi\mod\zzz_cbfm_silent_sanctum_ambush_fix.lua]
Mod [script\campaign\wh3_main_combi\mod\zzz_cbfm_silent_sanctum_ambush_fix.lua] loaded successfully
Loading mod file [script\campaign\wh3_main_combi\mod\zzz_cbfm_silent_sanctums.lua]
Mod [script\campaign\wh3_main_combi\mod\zzz_cbfm_silent_sanctums.lua] loaded successfully
Loading mod file [script\campaign\wh3_main_combi\mod\zzz_cbfm_warden_prison_fix.lua]
Mod [script\campaign\wh3_main_combi\mod\zzz_cbfm_warden_prison_fix.lua] loaded successfully
****************************


****************************
Executing Mods
!glib_init() not found, continuing
qa_console() not found, continuing
Executing mod function test_script_here()
test_script_here() executed successfully
Executing mod function battle_logging()
battle_logging() executed successfully
Executing mod function building_logging()
building_logging() executed successfully
can_equip_ancillary_test() not found, continuing
li_elspeth_first() not found, continuing
li_katarin_first() not found, continuing
li_miaoying_scale() not found, continuing
li_morathi_first() not found, continuing
li_valkia_first() not found, continuing
marthvariantselector() not found, continuing
Executing mod function show_realms_of_chaos()
show_realms_of_chaos() executed successfully
Executing mod function siege_logging()
siege_logging() executed successfully
Executing mod function sm0_recruit_defeated()
sm0_recruit_defeated() executed successfully
Executing mod function spawn_characters_for_animators()
spawn_characters_for_animators() executed successfully
Executing mod function waaagh_logging()
waaagh_logging() executed successfully
zzz_cbfm_ascension_trait_nurgle() not found, continuing
zzz_cbfm_caravan_fix() not found, continuing
zzz_cbfm_dark_prince_envoy_trigger() not found, continuing
zzz_cbfm_eight_peaks_dilemma_soft_lock_fix() not found, continuing
zzz_cbfm_follower_fixes() not found, continuing
zzz_cbfm_grudges_script_check() not found, continuing
zzz_cbfm_hergig_jaegerkorps_ror_lock() not found, continuing
zzz_cbfm_initiative_fixes() not found, continuing
zzz_cbfm_scribes_cata_spells() not found, continuing
zzz_cbfm_beastmen_moon_fix() not found, continuing
zzz_cbfm_bloodground_fixes() not found, continuing
zzz_cbfm_fix_nakai_horde() not found, continuing
zzz_cbfm_silent_sanctum_ambush_fix() not found, continuing
zzz_cbfm_silent_sanctums() not found, continuing
zzz_cbfm_warden_prison_fix() not found, continuing
****************************

Saved profiles table is table: 000000030100F908
Saved profiles string is {
Last edited by sirkudjon; 20 Jun @ 6:13am
Spell  [developer] 20 Jun @ 6:31am 
Okay, disable all the other mods first and only play with this mod on and off and compare.
That should have been the first step in any troubleshooting.
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