DayZ
SLC Swords
 This topic has been pinned, so it's probably important
Sleeper  [developer] 30 Jun, 2022 @ 2:58pm
Bugs, Errors, Problems
Known Issue : Currently the only bug/gripe I have with it is I cannot get them to act like blades and cut rags or anything. If I change the basic type class to sword, or knife, or machete the animations are all wrong.

If you guys run across other bugs that I can replicate we will track them here
Last edited by Sleeper; 30 Jun, 2022 @ 3:07pm
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Showing 1-3 of 3 comments
Arzzz 2 Jul, 2022 @ 8:44pm 
Hi. try to add script with actions from kitchenknife or machete
or
get basic type ToolBase and add animation u need
Sleeper  [developer] 8 Jul, 2022 @ 1:43pm 
I have tried various methods to make it a new bladed weapon/tool base but I am not sure how to get the correct positioning in the hands. and can't get it to use animations from another tool. I am still learning and trying new things, but for now I am ok with the animations as they are, sword is a bit too slow and doesn't look right for what I want from the mod, and using machete or knife base makes it use one handed animations even if i set the behavior flag to 2 handed. Without really spending a lot of extra time trying to create my own base, with scripts and proper animations is something that will have to come later when I have more time. There are plenty of tools and melees that can cut rags, skin animals, etc that i think (or hope) most of you won't mind this one shortcoming. If you guys have any feedback please feel free to talk about it here.
Note: they will open food cans it seems. :steamhappy:
Sleeper  [developer] 9 Jul, 2022 @ 9:47pm 
This particular issue with the animations and cutting functionality is fixed.
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