DayZ
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SLC Swords
   
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Type: Mod
Mod Type: Equipment, Weapon
File Size
Posted
Updated
40.944 MB
27 Jun, 2022 @ 1:45pm
1 Aug, 2022 @ 4:07am
6 Change Notes ( view )

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SLC Swords

In 1 collection by Sleeper
Sleeper Cell
1 item
Description
Adds a Tachi, a Katana, and a Ninjato, all with sayas (scabbards). 3 very useful weapons against the zeds, players, and maybe even wolves. Also Adds a Wakazashi that functions as a large knife.

My first attempt at modding, figured why not make some overpowered melee weapons. I have made them a bit more damaging maybe than they should be so not very balanced maybe. Please let me know what you think, give it a try, leave a like, or a comment let me know if I can do better, used free models. Types included, no trader txt but easy enough to get class names from types.

UPDATE: 0.2
Please Note
--I have changed the class names to better represent which sword is which, included these changes in the types.xml file. I also included configuration for cfgspawnabletypes to have the swords spawn in their relative saya/sheath/scabbard, located at the bottom of the types.xml

--I also added the sayas to the types to spawn in the same general areas you find the correlating sword. This was an oversight on release that they were not included before.

--I did a tiny bit of balancing on the attacks of each sword, and their damages respectively, The tachi has a bit more reach than the katana, and the ninjato slightly less reach than the katana. They are still more powerful than any vanilla melee including the medieval sword.

Update : 0.3
--I have gotten the animations working correctly, and most cutting functionality is working.
--Wakazashi is working as a knife. I am having some issues with my proxies on the saya. It always shows the proxy even when the blade is not sheathed its an odd bug since I made it exactly how I made the others. Going to redo it in Object builder from scratch see if I made a mistake or something that isn't obvious it will be released SOON TM

*** For now ignore the Wakazashi Sheath in the cfgspawnabletypes.xml ***

Enjoy, have fun, and please guys leave feedback and don't be afraid to ask questions.

PLANNED:
-- Wakizashi Saya
-- Chokuto & Sheath
-- A stand of some sort for displaying each sword and saya as suggested in the comments by YAKU

I don't mind anyone using it for their server, if you do repack it please credit me somewhere in your server, load screens, or server pack description, as per DayZ EULA Cheers

User-created Content

If You create any content ("content") using the game or make it available through the game, You may do so, but there are rules.

This content must not infringe anyone's copyrights or author rights, it must not be offensive to people or illegal in any other way.
For the benefit of the entire User community, You give us an irrevocable permission to use, copy, modify and adapt anything You create using Our game and share with other Users of Our game in multiplayer or as an online download (including but not limited to in-game objects or terrain composition). You also agree that We allow other people to use, copy, modify and adapt Your content under the terms of this license.


Three of the Free models from CGTrader and one from sketchfab please go rate them, leave a comment or thumbs up, like, or whatever.

Katana Model "Touken Ranbu" (https://www.cgtrader.com/products/touken-ranbu-mikazuki-munechika-sword) by Waimus

Ninjato Model "Ninja Sword" (https://www.cgtrader.com/products/ninja-sword-c06b4645-f4e0-4251-b5a0-45ad285db881) by cgnewbie

Tachi Model "Katana" (https://skfb.ly/6Y9ON) by KangaroOz-3D is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

Wakazashi model "Wakizashi Japanese Sword" (https://www.cgtrader.com/products/wakizashi-japanese-sword) by dimash01282
Popular Discussions View All (3)
2
25 Jan @ 11:54am
PINNED: Standalone Validated Files For Custom Types Users
festihead
3
9 Jul, 2022 @ 9:47pm
PINNED: Bugs, Errors, Problems
Sleeper
0
28 Oct, 2022 @ 6:28pm
Types. xml Section
Sleeper
58 Comments
Sleeper  [author] 8 Feb @ 11:18pm 
As I stated above feel free to modify whatever you need. If there are some files you need let me know and I can set up something to let you have the source files. I don't really play DayZ much anymore, haven't in years. I don't know how much things might have changed in the game files. I was actually surprised this still works lol.
Jay 8 Feb @ 8:30pm 
Do you have a discord to reach you on dude? I was wondering if I could possibly do a modification to get the sheath to align with the nylon sheath so we can use it on our backpacks?
PapaOurs009 25 Jan @ 11:55am 
This is awesome. I'm going to add to my server. 2 Weeks After series of servers. Early Winter Chernarus for the moment.
Sleeper  [author] 8 Dec, 2024 @ 12:27pm 
class DamageApplied
{
type="Melee";
bleedThreshold=1;
class Health
{
damage=70;
};
class Blood
{
damage=100;
};
class Shock
{
damage=15;
};
};
Sleeper  [author] 8 Dec, 2024 @ 12:26pm 
Config.cpp down near the bottom of the file in the class CfgAmmo section you modify the Health blood and shock values for each type of hit ( search for MeleeKatana line 472 and MeleeKatana_Heavy line 1374 ) the values are right under these at the top of the json structure in


"class DamageApplied" { *** here*** }
EscherTheMC 8 Dec, 2024 @ 11:10am 
Is there a certain file to edit in order to change those?
Sleeper  [author] 7 Dec, 2024 @ 9:46pm 
@EscherTheMC Yes it's stated in the description my mods are free to all to modify and use however they please according to DayZ Eula rules for user created content for the game listed above, a little credit is always nice, Cheers
EscherTheMC 7 Dec, 2024 @ 9:30pm 
Are server owners able to edit damage values? (If so, can I get a quick rundown of how/where to help my server owner out?)
DL 11 Sep, 2024 @ 1:49am 
the best!!!
Sleeper  [author] 29 Feb, 2024 @ 2:53am 
Also the Heavy Sprint Attack does Damage of 100 Health, 100 Blood, and 15 Shock