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{
type="Melee";
bleedThreshold=1;
class Health
{
damage=70;
};
class Blood
{
damage=100;
};
class Shock
{
damage=15;
};
};
"class DamageApplied" { *** here*** }
Damage Health 70 Blood 100 Shock 15
Range Short and Medium Strike or Light and Heavy are 1.8 the the Super Heavy Sprint attack is 3.7
Anyone is welcome to unpack inspect modify for their individual needs or repack for servers at their desire as long as you keep the attribution of the mods original page for the model designers etc. and any help or questions.
Range : for all [ 1.8 Default, 1.8 Heavy, 3.7 Sprint]
I originally intended to profile individual damage and melee modes for each for varying damage and ranges but life got busy haven't had the time to do anything for dayz in a while i might revisit this in the near future. the Tachi was the original profile thus the reason for the large dmg and ranges the other two are currently just children of the Tachi through inherited classes so they all act like the tachi in melee combat
Double superb.
in the xml itself i will update soon and add them all to a classnames.txt
// Tachi : "SLC_Tachi"
// Katana : "SLC_Katana"
// Ninjato : "SLC_Ninjato"
// Wakazashi : SLC_Wakazashi
// Ninjato Sheath : SLCNinjatoSheath
// Katana Sheath : SLCKatanaSheath
// Tachi Sheath : SLCTachiSheath
[Error] Mod Error: the workshop id is 0, this normally means the author of mod has not updated the mod. Manually set the publishedid in @SLC Swords\meta.cpp to the workshop id or ask the author to update the mod.
Do you have any plans to update your mod please?