Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
I can only trigger the bug when loading a few specific saves.
Two of my manual save games, as well as any manual saves I made to duplicate them, are bugged. Duplicate saves created and loaded before the bug is triggered are still bugged. Duplicate saves created and loaded after triggering/resolving the bug (by entering and exiting the geoscape), seem to no longer be bugged.
None of the autosaves I have tested were affected, even those related to the bugged saves.
Saves made while the bug was active, would revert game time back to when the bug first triggered, though the save would still show the game time as it was when saved. (Loading the game save would show the time would be 10:01 am, but once loaded the game time would be 9:50 am at the bottom right of the screen). I could no longer trigger the bug for these saves once loaded.