Space Engineers
Tethers - Power Poles | REWRITE/MULTIPLAYER RELEASE!!
 Αυτό το θέμα έχει επισημανθεί, οπότε πιθανώς είναι σημαντικό
Faolon  [δημιουργός] 6 Νοε 2021, 22:38
Changelog
This is where a list of updates and patches go!
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Faolon  [δημιουργός] 6 Νοε 2021, 22:49 
LATEST PATCH
so far all we have is a simple patch that should have fixed server logs from being spammed.
from what we have tested, this is resolved. if you still have issues with the log being spammed, please report it.
Faolon  [δημιουργός] 13 Νοε 2021, 20:48 
Another Patch!

Some more major changes to code that involve simulation updates, player distances, as well as player definitions have been changed. This should allow for more stable behavior and no more error logs for null object no reference, etc, those should be fixed. I talked to aienabled, and Jturp was a massive help! I am still unable to get any log issues with robot drop pods, that may have been a coincidence? if you update the mod and still have issues with the raiders, please let me know.
Faolon  [δημιουργός] 14 Νοε 2021, 11:50 
Reverted back to the previous update temporarily, there are sim speed issues with the new patch that were introduced. this is going to be patched later today. (probably)
Τελευταία επεξεργασία από Faolon; 14 Νοε 2021, 11:50
Faolon  [δημιουργός] 14 Νοε 2021, 15:49 
ITS BEEN PATCHED AGAIN! and its been tested by a few people for this, log issues should be fixed. and the sim speed issue as well!
Faolon  [δημιουργός] 6 Αυγ 2024, 21:47 
Full rewrite. Thanks Gauge for the amazing help and work!
implemented multiplayer, fixed interaction logic, better saving and loading, more reliable behaviour.
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