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Valor, Honor, Duty, Justice, Vengeance, Pride, Authority, Power, Influence, Guile, Perseverance, Vigilance, Peace, Fortune, Knowledge, Truth, Wisdom, Devotion, Family, Compassion, and Joy.
I can share a little bit about the traits they favor/disfavor since those are pretty much set in stone, but mechanical perks may be subject to tweaks based on flavor/balance/patches
Valor:
+Brave, Stubborn, Impatient
-Craven
Honor:
+Honest, Just, Stubborn
-Deceitful, Arbitrary, Fickle
Duty:
+Diligent, Humble, Impatient
-Lazy, Arrogant, Ambitious
Justice
+Just, Vengeful, Zealous
-Arbitrary, Forgiving
Vengeance
+Vengeful, Just, Sadistic
-Forgiving, Compassionate
Pride
+Arrogant, Ambitious, Wrathful
-Humble, Content
Authority
+Callous, Arrogant, Vengeful
-Humble, Compassionate
Power
+Ambitious, Wrathful, Impatient
-Lazy, Content
Influence
+Gregarious, Calm, Deceitful
- Trusting, Content
Guile
+Deceitful, Fickle, Arbitrary
-Trusting, Honest
Perseverance
+Craven, Paranoid, Deceitful
-Brave, Trusting
Vigilance
+Diligent, Patient, Paranoid
-Impatient, Trusting
Peace
+Forgiving, Honest, Trusting
-Wrathful, Vengeful
Fortune
+Greedy, Diligent, Gregarious
-Shy, Content
Knowledge
+Patient, Cynical, Shy
-Lazy, Paranoid
Truth
+Cynical, Honest, Just
-Arbitrary, Fickle
Wisdom
+Temperate, Calm, Patient
-Wrathful, Impatient
Devotion
+Content, Diligent, Zealous
-Cynical, Fickle
Family
+Compassionate, Forgiving, Chaste
-Lustful, Sadistic
Compassion
+Compassionate, Forgiving, Generous
-Callous, Sadistic
Joy
+Lustful, Gluttonous, Generous
-Chaste, Temperate
Distinction:
Favors: Arbitrary, Eccentric, Brave
Disfavors: Humble, Shy
In modern times these would be the disrupters of industry and society who pushes forth new ideas.
This new tradition will also serve as an alternative to Valor in emphasizing the Brave trait without diminishing Valor’s intentional specialty as the premier specialist tradition for war-focused dynasty. (Valor is the only tradition that can train off craven from children and exclusively so.)
Everything makes perfect sense to me except Duty favoring Impatient lol
Also Honor should disfavor Satistic and Callous too maybe instead of fickle imo
I was giving suggestion to someone making a patch which tradition suits each asoiaf house and I thought Mormont is perfect for Perseverance (Here we stand) but seeing the traits it favors which kinda make sense I'm like oof maybe not lmao
Authority
+ Callous, Arrogant, Vengeful
- Humble, Compassionate
Compassion
+ Compassionate, Forgiving, Generous
- Callous, Sadistic
Devotion
+ Content, Diligent, Zealous
- Cynical, Fickle
Distinction
+ Arbitrary, Eccentric, Brave
- Humble, Shy
Duty
+ Diligent, Humble, Impatient
- Lazy, Arrogant, Ambitious
Family
+ Compassionate, Forgiving, Chaste
- Lustful, Sadistic
Fortune
+ Greedy, Diligent, Gregarious
- Shy, Content
Free Spirit
+ Lazy? According to game files but I haven’t had luck getting it to appear with lazy alone in game
Guile
+ Deceitful, Fickle, Arbitrary
- Trusting, Honest
Honor
+ Honest, Just, Stubborn
- Deceitful, Arbitrary, Fickle
Influence
+ Gregarious, Calm, Deceitful
- Trusting, Content
Joy
+ Lustful, Gluttonous, Generous
- Caste, Temperate
Justice
+ Just, Vengeful, Zealous
- Arbitrary, Forgiving
Knowledge
+ Patient, Cynical, Shy
- Lazy, Paranoid
Peace
+ Forgiving, Honest, Trusting
- Wrathful, Vengeful
Perseverance
+ Craven, Paranoid, Deceitful
- Brave, Trusting
Power
+ Ambitious, Wrathful, Impatient
- Lazy, Content
Pride
+ Arrogant, Ambitious, Wrathful
- Humble, Content
Truth
+ Cynical, Honest, Just
- Arbitrary, Fickle
Valor
+ Brave, Stubborn, Impatient
- Craven
Vengeance
+Venegeful, Just, Sadistic
-Forgiving, Compassionate
Vigilance
+ Diligent, Patient, Paranoid
- Impatient, Trusting
Wisdom
+ Temperate, Calm, Patient
- Wrathful, Impatient
The mental framework I had for Duty is that they jump to action instead of sitting idly by. They take initiative. Also, while not all traditions necessarily follow the model neatly, my intention is to try to round out each tradition so that there's an arguably negative interpretation of the tradition that can lead to less desirable traits, such as Vengeance for Justice and Stubborn for Honor.
Honor is inherently opposed to deception, arbitrariness, and fickleness because their word is their bound. They would teach their children to stay and live by their word, not lie, not change their mind, not bend the rules. Callous and Sadism do not inherently oppose one's honor, that's more of a modern stereotype and projection that Honor necessarily means being altruistic good guys. Someone with a twisted sense of honor could very will see a dishonorable person "getting what he deserves" without violating their house's code.