RimWorld
Self Dyeing
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avil  [開発者] 2021年8月14日 7時42分
Issues
Post them there.
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I was playing around with this mod again and it seems there's some oddity with the scrollbar. It seems like the custom colour bar is not being counted on the scrollbar for whatever reason so stuff ends up getting cut off. This causes the "Add New Pattern" button and even the pattern setups themselves to end up getting hidden.

You can see this by adding several with custom colours and then adding more blank patterns until the "Add New Pattern" vanishes below. If you switch one from custom colour to then say primary colour the "Add New Pattern" button will be visible again.
avil  [開発者] 2021年8月14日 22時14分 
FrozenSnowFox の投稿を引用:
I was playing around with this mod again and it seems there's some oddity with the scrollbar. It seems like the custom colour bar is not being counted on the scrollbar for whatever reason so stuff ends up getting cut off. This causes the "Add New Pattern" button and even the pattern setups themselves to end up getting hidden.

You can see this by adding several with custom colours and then adding more blank patterns until the "Add New Pattern" vanishes below. If you switch one from custom colour to then say primary colour the "Add New Pattern" button will be visible again.
It was fixed in the latest patch. Apply measures to force steam to re-download mod files :|
avil の投稿を引用:
It was fixed in the latest patch. Apply measures to force steam to re-download mod files :|

This is a separate issue to the original one. Just to be certain I unsubscribed and resubscribed to ensure I have the latest version. Unlike the original issue the scrollbar is there and functions as expected. However if you switch to custom colour that portion does not seem to be counted by the scroll bar and when you have multiple settings each with custom colours its becomes impossible to fully scroll down which can make the add new pattern or add new rule buttons inaccessible. While this happens normally it seems the addition of the 8 custom colours I added via xml exacerbate the issue making it much more noticeable much faster.
avil  [開発者] 2021年8月15日 6時49分 
FrozenSnowFox の投稿を引用:
avil の投稿を引用:
It was fixed in the latest patch. Apply measures to force steam to re-download mod files :|

This is a separate issue to the original one. Just to be certain I unsubscribed and resubscribed to ensure I have the latest version. Unlike the original issue the scrollbar is there and functions as expected. However if you switch to custom colour that portion does not seem to be counted by the scroll bar and when you have multiple settings each with custom colours its becomes impossible to fully scroll down which can make the add new pattern or add new rule buttons inaccessible. While this happens normally it seems the addition of the 8 custom colours I added via xml exacerbate the issue making it much more noticeable much faster.
Doesn't appear to be the case? Using version from the steam.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2575718152
With just vanilla colours it takes a while to show up.

https://i.imgur.com/AqLKsMl.jpg

With some extra colours added it shows up quite quickly.

https://i.imgur.com/EWvZAxB.jpg
最近の変更はFrozenSnowFoxが行いました; 2021年8月15日 14時49分
avil  [開発者] 2021年8月15日 21時44分 
Hm, alright then, I'll try to add A LOT of custom colors.
avil  [開発者] 2021年8月16日 0時28分 
Finally figured it out.
And hell, I hate how integer division is "situational" in c#.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2576404702
avil の投稿を引用:
Finally figured it out.
And hell, I hate how integer division is "situational" in c#.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2576404702

Thank for the fix, looks like it works fine now.
I can't get pawns to color stuff in anything but red.
https://i.imgur.com/st7u0Y8.jpg

I've removed Outfits from the patterns, for clarity sake (do you even need to specify outfits for each individual, or will everyone use the pattern if their current outfit isn't specified?)

What am I doing wrong?
最近の変更はSchadenfreudeが行いました; 2021年9月21日 7時46分
avil  [開発者] 2021年9月21日 9時48分 
Guidlines say: using multiple layer rules makes so ALL layers should be a part of the same piece of apparel;
So all they do is paint their random clothes into ideo one.

Use separate layers for separate patterns.
最近の変更はavilが行いました; 2021年9月21日 9時50分
avil の投稿を引用:
Guidlines say: using multiple layer rules makes so ALL layers should be a part of the same piece of apparel;
So all they do is paint their random clothes into ideo one.

Use separate layers for separate rules.
But I've set for middle layers to be white and outer layers to be red.
They still paint middle layers red.

Maybe I don't understand what "using multiple layer rules makes so ALL layers should be a part of the same piece of apparel" is supposed to mean.

Does this mean if I have someone wearing marine armor I have to set middle and outer red for them to make it red?

Also I thought the "first come first served" would mean since middle layer is part of a marine armor it would be painted white, even though outer layer is set to be red, but since red coloring is down in the pattern list, I assumed white would override red.

But they are painting marine armor red anyways.

My concern is with apparel like Flak Vest, which is one piece middle layer, which they color red.
最近の変更はSchadenfreudeが行いました; 2021年9月21日 9時54分
avil  [開発者] 2021年9月21日 9時59分 
Schadenfreude の投稿を引用:
But I've set for middle layers to be white and outer layers to be red.
They still paint middle layers red.

Maybe I don't understand what "using multiple layer rules makes so ALL layers should be a part of the same piece of apparel" is supposed to mean.

Does this mean if I have someone wearing marine armor I have to set middle and outer red for them to make it red?

But they are painting marine armor red anyways.

My concern is with apparel like Flak Vest, which is one piece middle layer, which they color red.
You set apparel that is Middle AND Neck AND Headgear AND Utility AND On top to be painted white (all as one piece), not JUST Middle.

Piece of apparel can have multiple layers. Like marine armor. If you set a pattern to paint outer, it will paint all outer INCLUDING marine, if you set a pattern to paint middle, it will paint all middle INCLUDING marine, but if you set a pattern to paint outer + middle, it'll paint ONLY marine (and other big armor like that).
最近の変更はavilが行いました; 2021年9月21日 10時00分
Yeah, but shouldn't following my set up Helmets, Marine armor, Flak Vests and Utility Items become white?
avil  [開発者] 2021年9月21日 10時07分 
Schadenfreude の投稿を引用:
Yeah, but shouldn't following my set up Helmets, Marine armor, Flak Vests and Utility Items become white?
No, only an abomination of a thing that takes 4 layers and a neck slot.
So You have to create a pattern for every single piece of equipment?
最近の変更はSchadenfreudeが行いました; 2021年9月21日 10時08分
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