RimWorld
Self Dyeing
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avil  [ontwikkelaar] 14 aug 2021 om 7:42
Issues
Post them there.
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I was playing around with this mod again and it seems there's some oddity with the scrollbar. It seems like the custom colour bar is not being counted on the scrollbar for whatever reason so stuff ends up getting cut off. This causes the "Add New Pattern" button and even the pattern setups themselves to end up getting hidden.

You can see this by adding several with custom colours and then adding more blank patterns until the "Add New Pattern" vanishes below. If you switch one from custom colour to then say primary colour the "Add New Pattern" button will be visible again.
avil  [ontwikkelaar] 14 aug 2021 om 22:14 
Origineel geplaatst door FrozenSnowFox:
I was playing around with this mod again and it seems there's some oddity with the scrollbar. It seems like the custom colour bar is not being counted on the scrollbar for whatever reason so stuff ends up getting cut off. This causes the "Add New Pattern" button and even the pattern setups themselves to end up getting hidden.

You can see this by adding several with custom colours and then adding more blank patterns until the "Add New Pattern" vanishes below. If you switch one from custom colour to then say primary colour the "Add New Pattern" button will be visible again.
It was fixed in the latest patch. Apply measures to force steam to re-download mod files :|
Origineel geplaatst door avil:
It was fixed in the latest patch. Apply measures to force steam to re-download mod files :|

This is a separate issue to the original one. Just to be certain I unsubscribed and resubscribed to ensure I have the latest version. Unlike the original issue the scrollbar is there and functions as expected. However if you switch to custom colour that portion does not seem to be counted by the scroll bar and when you have multiple settings each with custom colours its becomes impossible to fully scroll down which can make the add new pattern or add new rule buttons inaccessible. While this happens normally it seems the addition of the 8 custom colours I added via xml exacerbate the issue making it much more noticeable much faster.
avil  [ontwikkelaar] 15 aug 2021 om 6:49 
Origineel geplaatst door FrozenSnowFox:
Origineel geplaatst door avil:
It was fixed in the latest patch. Apply measures to force steam to re-download mod files :|

This is a separate issue to the original one. Just to be certain I unsubscribed and resubscribed to ensure I have the latest version. Unlike the original issue the scrollbar is there and functions as expected. However if you switch to custom colour that portion does not seem to be counted by the scroll bar and when you have multiple settings each with custom colours its becomes impossible to fully scroll down which can make the add new pattern or add new rule buttons inaccessible. While this happens normally it seems the addition of the 8 custom colours I added via xml exacerbate the issue making it much more noticeable much faster.
Doesn't appear to be the case? Using version from the steam.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2575718152
With just vanilla colours it takes a while to show up.

https://i.imgur.com/AqLKsMl.jpg

With some extra colours added it shows up quite quickly.

https://i.imgur.com/EWvZAxB.jpg
Laatst bewerkt door FrozenSnowFox; 15 aug 2021 om 14:49
avil  [ontwikkelaar] 15 aug 2021 om 21:44 
Hm, alright then, I'll try to add A LOT of custom colors.
avil  [ontwikkelaar] 16 aug 2021 om 0:28 
Finally figured it out.
And hell, I hate how integer division is "situational" in c#.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2576404702
Origineel geplaatst door avil:
Finally figured it out.
And hell, I hate how integer division is "situational" in c#.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2576404702

Thank for the fix, looks like it works fine now.
I can't get pawns to color stuff in anything but red.
https://i.imgur.com/st7u0Y8.jpg

I've removed Outfits from the patterns, for clarity sake (do you even need to specify outfits for each individual, or will everyone use the pattern if their current outfit isn't specified?)

What am I doing wrong?
Laatst bewerkt door Schadenfreude; 21 sep 2021 om 7:46
avil  [ontwikkelaar] 21 sep 2021 om 9:48 
Guidlines say: using multiple layer rules makes so ALL layers should be a part of the same piece of apparel;
So all they do is paint their random clothes into ideo one.

Use separate layers for separate patterns.
Laatst bewerkt door avil; 21 sep 2021 om 9:50
Origineel geplaatst door avil:
Guidlines say: using multiple layer rules makes so ALL layers should be a part of the same piece of apparel;
So all they do is paint their random clothes into ideo one.

Use separate layers for separate rules.
But I've set for middle layers to be white and outer layers to be red.
They still paint middle layers red.

Maybe I don't understand what "using multiple layer rules makes so ALL layers should be a part of the same piece of apparel" is supposed to mean.

Does this mean if I have someone wearing marine armor I have to set middle and outer red for them to make it red?

Also I thought the "first come first served" would mean since middle layer is part of a marine armor it would be painted white, even though outer layer is set to be red, but since red coloring is down in the pattern list, I assumed white would override red.

But they are painting marine armor red anyways.

My concern is with apparel like Flak Vest, which is one piece middle layer, which they color red.
Laatst bewerkt door Schadenfreude; 21 sep 2021 om 9:54
avil  [ontwikkelaar] 21 sep 2021 om 9:59 
Origineel geplaatst door Schadenfreude:
But I've set for middle layers to be white and outer layers to be red.
They still paint middle layers red.

Maybe I don't understand what "using multiple layer rules makes so ALL layers should be a part of the same piece of apparel" is supposed to mean.

Does this mean if I have someone wearing marine armor I have to set middle and outer red for them to make it red?

But they are painting marine armor red anyways.

My concern is with apparel like Flak Vest, which is one piece middle layer, which they color red.
You set apparel that is Middle AND Neck AND Headgear AND Utility AND On top to be painted white (all as one piece), not JUST Middle.

Piece of apparel can have multiple layers. Like marine armor. If you set a pattern to paint outer, it will paint all outer INCLUDING marine, if you set a pattern to paint middle, it will paint all middle INCLUDING marine, but if you set a pattern to paint outer + middle, it'll paint ONLY marine (and other big armor like that).
Laatst bewerkt door avil; 21 sep 2021 om 10:00
Yeah, but shouldn't following my set up Helmets, Marine armor, Flak Vests and Utility Items become white?
avil  [ontwikkelaar] 21 sep 2021 om 10:07 
Origineel geplaatst door Schadenfreude:
Yeah, but shouldn't following my set up Helmets, Marine armor, Flak Vests and Utility Items become white?
No, only an abomination of a thing that takes 4 layers and a neck slot.
So You have to create a pattern for every single piece of equipment?
Laatst bewerkt door Schadenfreude; 21 sep 2021 om 10:08
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