Garry's Mod

Garry's Mod

[DrGBase] Dark Souls 1 Hollows Pack #1
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roachisserie chicken  [开发者] 2021 年 6 月 20 日 上午 7:11
Bug Reports // Change-Log
Change-Log
V1.1 - Day 2 Hotfix
--Fixed conflicting code issue with Draconic Base that prevented the Hollows from dying
--Fixed possession code oversight which made bow-crystal hollows appear to be using their shield and sword but still able to fire arrows.
++Added Infested Ghoul (No Feign); a variant on the Ghoul that doesn't pretend to be dead when spawned.

V1.2 - 04/06/21
--Fixed bugs with all ranged attacks.

Known Bugs
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最后由 roachisserie chicken 编辑于; 2021 年 7 月 4 日 上午 5:12
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正在显示第 1 - 12 条,共 12 条留言
mors 2021 年 6 月 20 日 上午 9:32 
crystal hollow, normal hollow and infested ghoul refuse to die
roachisserie chicken  [开发者] 2021 年 6 月 20 日 上午 10:11 
引用自 yosu
crystal hollow, normal hollow and infested ghoul refuse to die

any errors?
DrAwesome2007 2021 年 6 月 20 日 下午 1:04 
when I possessed the crystal hollow with the bow I pressed r and it gave me a shield and sword but it is still the bow that keeps fir every time I attack and I switch the bow with sword
roachisserie chicken  [开发者] 2021 年 6 月 20 日 下午 1:07 
引用自 DrAwesome2007
when I possessed the crystal hollow with the bow I pressed r and it gave me a shield and sword but it is still the bow that keeps fir every time I attack and I switch the bow with sword

i'll check that out, thanks for reporting
SaucySomething 2021 年 6 月 20 日 下午 2:17 
I'm not sure what causes this but here ya go,





[[DrGBase] Dark Souls 1 Hollows Pack #1] lua/entities/drg_roach_ds1_h.lua:105: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. DS1_EventHook - lua/entities/drg_roach_ds1_h.lua:105
3. unknown - lua/entities/drg_roach_ds1_base.lua:319
Crille 2021 年 6 月 20 日 下午 3:34 
Ive confirmed that Draconic base conflicts with this addon. When the Hollow dies it then rises up after death and keeps on walking like some sort of god.

The error message displayed in my console:

[Draconic Base] lua/includes/util.lua:207: attempt to index local 'object' (a number value)
1. IsValid - lua/includes/util.lua:207
2. v - lua/autorun/!drc_shared.lua:1531
3. Run - lua/includes/modules/hook.lua:84
4. DrG_DeathNotice - lua/drgbase/meta/entity.lua:168
5. unknown - lua/entities/drgbase_nextbot/hooks.lua:130
6. TakeDamageInfo - [C]:-1
7. callback - lua/entities/drgbase_nextbot/misc.lua:269
8. callback - lua/drgbase/meta/entity.lua:111
9. unknown - lua/drgbase/modules/timer.lua:4

BigBam122899 2021 年 6 月 20 日 下午 7:59 
[Draconic Base] lua/includes/util.lua:207: attempt to index local 'object' (a number value)
1. IsValid - lua/includes/util.lua:207
2. v - lua/autorun/!drc_shared.lua:1531
3. Run - lua/includes/modules/hook.lua:84
4. DrG_DeathNotice - lua/drgbase/meta/entity.lua:168
5. unknown - lua/entities/drgbase_nextbot/hooks.lua:130
6. TakeDamageInfo - [C]:-1
7. callback - lua/entities/drgbase_nextbot/misc.lua:269
8. callback - lua/drgbase/meta/entity.lua:111
9. unknown - lua/drgbase/modules/timer.lua:4

roachisserie chicken  [开发者] 2021 年 6 月 21 日 上午 8:34 
Fixed conflicting issues with Draconic base, thank you all for reports!
Harlequin 2021 年 7 月 3 日 下午 11:36 
I get this error whenever I die to the hollow archers:

Howl was killed by drg_roach_ds1_h

[[DrGBase] Dark Souls 1 Hollows Pack #1] lua/entities/drg_roach_ds1_h.lua:105: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. DS1_EventHook - lua/entities/drg_roach_ds1_h.lua:105
3. unknown - lua/entities/drg_roach_ds1_base.lua:319 (x2)
roachisserie chicken  [开发者] 2021 年 7 月 4 日 上午 5:10 
引用自 Howl
I get this error whenever I die to the hollow archers:

Howl was killed by drg_roach_ds1_h

[[DrGBase] Dark Souls 1 Hollows Pack #1] lua/entities/drg_roach_ds1_h.lua:105: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. DS1_EventHook - lua/entities/drg_roach_ds1_h.lua:105
3. unknown - lua/entities/drg_roach_ds1_base.lua:319 (x2)
Fixed!
DrPepsi 2021 年 7 月 9 日 下午 4:12 
引用自 roach
引用自 yosu
crystal hollow, normal hollow and infested ghoul refuse to die

any errors?
I have this problem as well, but only for the Infested Ghoul. When the IG's health reaches 0, he falls to the floor, almost immediately get back up, and resume his assault, except that his walk/run is replaced by a slow glide across the ground whilst remaining stiff as a board. Not sure if this is due to a conflict of some kind, I'll check it out to see if any of my addons could be causing this.
roachisserie chicken  [开发者] 2021 年 7 月 9 日 下午 4:43 
without a lua error unfortunately i can't diagnose the problem
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