Garry's Mod

Garry's Mod

[DrGBase] Dark Souls 1 Hollows Pack #1
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roachisserie chicken  [pengembang] 20 Jun 2021 @ 7:11am
Bug Reports // Change-Log
Change-Log
V1.1 - Day 2 Hotfix
--Fixed conflicting code issue with Draconic Base that prevented the Hollows from dying
--Fixed possession code oversight which made bow-crystal hollows appear to be using their shield and sword but still able to fire arrows.
++Added Infested Ghoul (No Feign); a variant on the Ghoul that doesn't pretend to be dead when spawned.

V1.2 - 04/06/21
--Fixed bugs with all ranged attacks.

Known Bugs
-
Terakhir diedit oleh roachisserie chicken; 4 Jul 2021 @ 5:12am
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mors 20 Jun 2021 @ 9:32am 
crystal hollow, normal hollow and infested ghoul refuse to die
roachisserie chicken  [pengembang] 20 Jun 2021 @ 10:11am 
Diposting pertama kali oleh yosu:
crystal hollow, normal hollow and infested ghoul refuse to die

any errors?
when I possessed the crystal hollow with the bow I pressed r and it gave me a shield and sword but it is still the bow that keeps fir every time I attack and I switch the bow with sword
roachisserie chicken  [pengembang] 20 Jun 2021 @ 1:07pm 
Diposting pertama kali oleh DrAwesome2007:
when I possessed the crystal hollow with the bow I pressed r and it gave me a shield and sword but it is still the bow that keeps fir every time I attack and I switch the bow with sword

i'll check that out, thanks for reporting
I'm not sure what causes this but here ya go,





[[DrGBase] Dark Souls 1 Hollows Pack #1] lua/entities/drg_roach_ds1_h.lua:105: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. DS1_EventHook - lua/entities/drg_roach_ds1_h.lua:105
3. unknown - lua/entities/drg_roach_ds1_base.lua:319
Crille 20 Jun 2021 @ 3:34pm 
Ive confirmed that Draconic base conflicts with this addon. When the Hollow dies it then rises up after death and keeps on walking like some sort of god.

The error message displayed in my console:

[Draconic Base] lua/includes/util.lua:207: attempt to index local 'object' (a number value)
1. IsValid - lua/includes/util.lua:207
2. v - lua/autorun/!drc_shared.lua:1531
3. Run - lua/includes/modules/hook.lua:84
4. DrG_DeathNotice - lua/drgbase/meta/entity.lua:168
5. unknown - lua/entities/drgbase_nextbot/hooks.lua:130
6. TakeDamageInfo - [C]:-1
7. callback - lua/entities/drgbase_nextbot/misc.lua:269
8. callback - lua/drgbase/meta/entity.lua:111
9. unknown - lua/drgbase/modules/timer.lua:4

[Draconic Base] lua/includes/util.lua:207: attempt to index local 'object' (a number value)
1. IsValid - lua/includes/util.lua:207
2. v - lua/autorun/!drc_shared.lua:1531
3. Run - lua/includes/modules/hook.lua:84
4. DrG_DeathNotice - lua/drgbase/meta/entity.lua:168
5. unknown - lua/entities/drgbase_nextbot/hooks.lua:130
6. TakeDamageInfo - [C]:-1
7. callback - lua/entities/drgbase_nextbot/misc.lua:269
8. callback - lua/drgbase/meta/entity.lua:111
9. unknown - lua/drgbase/modules/timer.lua:4

roachisserie chicken  [pengembang] 21 Jun 2021 @ 8:34am 
Fixed conflicting issues with Draconic base, thank you all for reports!
Harlequin 3 Jul 2021 @ 11:36pm 
I get this error whenever I die to the hollow archers:

Howl was killed by drg_roach_ds1_h

[[DrGBase] Dark Souls 1 Hollows Pack #1] lua/entities/drg_roach_ds1_h.lua:105: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. DS1_EventHook - lua/entities/drg_roach_ds1_h.lua:105
3. unknown - lua/entities/drg_roach_ds1_base.lua:319 (x2)
roachisserie chicken  [pengembang] 4 Jul 2021 @ 5:10am 
Diposting pertama kali oleh Howl:
I get this error whenever I die to the hollow archers:

Howl was killed by drg_roach_ds1_h

[[DrGBase] Dark Souls 1 Hollows Pack #1] lua/entities/drg_roach_ds1_h.lua:105: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. DS1_EventHook - lua/entities/drg_roach_ds1_h.lua:105
3. unknown - lua/entities/drg_roach_ds1_base.lua:319 (x2)
Fixed!
DrPepsi 9 Jul 2021 @ 4:12pm 
Diposting pertama kali oleh roach:
Diposting pertama kali oleh yosu:
crystal hollow, normal hollow and infested ghoul refuse to die

any errors?
I have this problem as well, but only for the Infested Ghoul. When the IG's health reaches 0, he falls to the floor, almost immediately get back up, and resume his assault, except that his walk/run is replaced by a slow glide across the ground whilst remaining stiff as a board. Not sure if this is due to a conflict of some kind, I'll check it out to see if any of my addons could be causing this.
roachisserie chicken  [pengembang] 9 Jul 2021 @ 4:43pm 
without a lua error unfortunately i can't diagnose the problem
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