Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Military base is a waste of resources. Bear in mind the server this is made for doesn’t have a military and never will.
The monorail is coded to work with the gamemode. On our server it works brilliantly, flawlessly even. For it to work without the seating nodes it would have to be slow as ♥♥♥♥ as it would force players out when it moves. Fearless’s rendition of evocity had a train station last year with trains you could stand inside, but that’s because the train is slow. As a convenient form of transport slowing it down wouldn’t be a sufficient solution for a map the size of Paralake.
The solution to the monorail issue would just kill the viability of the monorail.
If you have ideas for Paralake, head to PERPHeads.com and make a map suggestion. Bear in mind though that anything that alters the map in a manner which doesn’t conform with the game it’s made for will likely be denied.
█▄█ ██▄█ ┼█┼ █┼█┼█ █▄█ ██▄█ ┼┼ █▄▄ ┼█┼ █┼█ █┼█ ┼█┼ █┼█ █▄▄
█┼█ █┼██ ▄█▄ █┼┼┼█ █┼█ █┼██ ┼┼ ▄▄█ ┼█┼ ███ ███ ▄█▄ █▄█ ▄▄█