Garry's Mod

Garry's Mod

No More Room In Hell SNPCs
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Freezer 2014 年 1 月 30 日 上午 2:56
Done!
I don't know if you notice Dr.Vrej,but in the actual game,most of them are slow zombie.They rarely run.You can see 1 running zombie out of 10,so i would like you to....oh and tell me when the broken animation is fixed
最後修改者:DrVrej; 2014 年 6 月 22 日 上午 10:39
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Skeletorso 2014 年 1 月 30 日 下午 12:20 
Actually, it's put in the lore that running zombies are basically all fresh zombies, which is why when a teammate dies the zombie runs. Rigor Mortis sets in later on and they become slow but quite frankly the runners aren't all that uncommon.
Freezer 2014 年 1 月 31 日 上午 12:48 
引用自 Meowmix
Actually, it's put in the lore that running zombies are basically all fresh zombies, which is why when a teammate dies the zombie runs. Rigor Mortis sets in later on and they become slow but quite frankly the runners aren't all that uncommon.
yeah but that still doens't change the fact that most zombie in NMRIH are walkers
WaffleTime 2014 年 2 月 1 日 下午 1:30 
i would say that there should be walking zambies
Rashataan Vuul 2014 年 2 月 1 日 下午 4:24 
I'd like to have walkers as well
Nomyhoe 2014 年 2 月 16 日 下午 9:18 
i like em better running scarier!:~
Thad 2014 年 3 月 7 日 下午 5:45 
Personally, I find running zombies add a great deal of a challenge, so im cool with it :3
Steenbobeen 2014 年 3 月 11 日 下午 6:23 
Walking zombie is better.
IBIZA 1995 KZI 2014 年 3 月 22 日 上午 3:29 
I hate runners in the game,they can attack you before you even swing your bat/fubar/axe xd
:tank:
DrVrej  [開發人員] 2014 年 4 月 20 日 下午 8:50 
Would you guys be okay if I made a walking version of this SNPCs but useing their Idle animations. Or do you guys want to me to try to put Half Life 2 Zombie animations?
Bud the C.H.U.D. ♠ 2014 年 4 月 20 日 下午 10:56 
No half-life 2 animations please. I am soooooo sick of those I could kill myself.
DrVrej  [開發人員] 2014 年 4 月 20 日 下午 11:13 
So the idle animation?
引用自 King Gay
No half-life 2 animations please. I am soooooo sick of those I could kill myself.
Bud the C.H.U.D. ♠ 2014 年 4 月 20 日 下午 11:40 
I guess whatever is the best option for you. Is there also a way to change their AI so sneaking around them is a viable option.
DrVrej  [開發人員] 2014 年 4 月 21 日 上午 9:41 
I have always wanted to make a way that if the player is sneaking, there see distance will be divided by 2. So if it is 5000 feet let's say, it would be 2500 feet

引用自 King Gay
I guess whatever is the best option for you. Is there also a way to change their AI so sneaking around them is a viable option.
DrVrej  [開發人員] 2014 年 4 月 23 日 下午 1:53 
IMPORTANT NEWS: One of my friends knows animating and today he showed me how to fix animations to work with Garry's Mod! So my plan is to fix the flinching and walking animations, once I am done fixing them, I can add flinching for the zombies and walking zombies! But remember by this the next update will be a bit delayed.
Freezer 2014 年 4 月 24 日 上午 3:59 
引用自 DrVrej
IMPORTANT NEWS: One of my friends knows animating and today he showed me how to fix animations to work with Garry's Mod! So my plan is to fix the flinching and walking animations, once I am done fixing them, I can add flinching for the zombies and walking zombies! But remember by this the next update will be a bit delayed.

how delayed?nevermind,great job,been waiting for this,thank you and good luck

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