Space Engineers

Space Engineers

Nanite Control Facility v2.2(12) - Automated Construction
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
nukeguard  [udvikler] 7. maj 2020 kl. 16:26
Bugs and Issues
post logs here, open issue, or comment on an issue on github
https://github.com/Nanite-Construction-System/NaniteConstructionSystem/issues
Sidst redigeret af nukeguard; 9. maj 2020 kl. 9:50
< >
Viser 1-15 af 224 kommentarer
Zavediess 9. maj 2020 kl. 10:28 
Currently i can't open my world while the mod is installed (just happen). Last time the Nanite Facility is not working. I already put in all the materials and the power output is enough for the facility to work, i turned it on, first green, and then blue (working). The nanite is flying into my projector but it is not build anything. The facility is working perfectly fine just a few days ago.

Please help :)
DD Dtgnoome 9. maj 2020 kl. 10:33 
Similar issue, The mod update broke my save. i currently do not have any blocks present in my world.
gsavos 9. maj 2020 kl. 10:57 
the same here my save wont load
nukeguard  [udvikler] 9. maj 2020 kl. 17:54 
should work now, missed a subtype change
frater.k71 11. maj 2020 kl. 13:59 
On the Ore Detector, even if I add 3 ore filter upgrades, I only get one upgrade's effect; instead of seeing only one ore I see 7. But adding a second one doesn't increase that Is something wrong or is there an issue?

Tried this on a new server with only this mod and get the same result.
Sidst redigeret af frater.k71; 11. maj 2020 kl. 14:09
nukeguard  [udvikler] 11. maj 2020 kl. 14:09 
there might be an issue
M0dEx 12. maj 2020 kl. 12:25 
Oprindeligt skrevet af frater.k71:
On the Ore Detector, even if I add 3 ore filter upgrades, I only get one upgrade's effect; instead of seeing only one ore I see 7. But adding a second one doesn't increase that Is something wrong or is there an issue?

Tried this on a new server with only this mod and get the same result.


Oprindeligt skrevet af nukeguard:
there might be an issue

Will take a look at it
1313e 16. maj 2020 kl. 21:50 
Oprindeligt skrevet af frater.k71:
On the Ore Detector, even if I add 3 ore filter upgrades, I only get one upgrade's effect; instead of seeing only one ore I see 7. But adding a second one doesn't increase that Is something wrong or is there an issue?

Tried this on a new server with only this mod and get the same result.
It seems that the scanning upgrade instead actually provides the functionality of the second and third filter upgrade, which I guess is not intended.
If I place multiple filters, all beyond 1 do not do anything.
However, placing 1 filter and multiple scanning upgrades will give me the ability to filter all ores.
1313e 16. maj 2020 kl. 22:04 
I was having some issues with the mod regarding factories simply not scanning at all, and as the config.xml seemed to be extremely out-of-date, I deleted the `.sbm`-fil, the folder it creates in 'Storage' and the workshop item id folder as suggested on the main page here.
However, even though Steam will redownload the project id folder, it will not create the other two folders again, no matter what I do.
So, currently, I am a bit unsure what to do.
M0dEx 17. maj 2020 kl. 0:47 
Oprindeligt skrevet af 1313e:
I was having some issues with the mod regarding factories simply not scanning at all, and as the config.xml seemed to be extremely out-of-date, I deleted the `.sbm`-fil, the folder it creates in 'Storage' and the workshop item id folder as suggested on the main page here.
However, even though Steam will redownload the project id folder, it will not create the other two folders again, no matter what I do.
So, currently, I am a bit unsure what to do.

The folder and the files should get recreated on save load.
ProfKane 19. maj 2020 kl. 11:03 
The Nanite factory isnt registering that is has the parts it needs so i stops building. like it says it needs steel plates but it has 24k in its inventory
frater.k71 22. maj 2020 kl. 7:43 
The mod has been working (after discovering the scanning upgrade trick) but this morning the Ore Detector is not scanning. I turn it on and can see the % scanned never goes above 0% even at 50m range.
frater.k71 22. maj 2020 kl. 9:12 
My bad, it was me. I reloaded and it is working normally. Sorry for the false alarm :)
Zavediess 22. maj 2020 kl. 11:06 
it is still keep crashing. When i want to save the game it said "game already saved, but when i return to main menu, it lags. I need to use my task manager to manually end the task of the game. I am using this mod for a long time and this problem still occur. Please help.
nukeguard  [udvikler] 22. maj 2020 kl. 21:53 
could you remove mod, load and save world, then add mod back in? if problem persists, try a backup save, if you could also post issue on github.
< >
Viser 1-15 af 224 kommentarer
Per side: 1530 50