RimWorld
Dragons Descent
Dragon Fire wont go away
The breath animation is just there and wont go away. There is no dragon or anything on my map any more.
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I have the same problem, Here are the logs.

Exception ticking Projectile_RedDragonBreath_Fire817607 (at (157, 0, 130)): System.MissingMethodException: bool VFECore.ExpandableProjectile.IsDamagable(Verse.Thing)
at VFECore.ExpandableProjectile.Tick () [0x00052] in <3fef417315da4e1d82fdeffada134838>:0
at Verse.TickList.Tick () [0x0015c] in <e86aa1b41bc64fa8bb9d1b7d8ba44a89>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.TickList:Tick ()
Verse.TickManager:DoSingleTick ()
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()

This thing is endless.
OttersHoldHands  [geliştirici] 30 May 2022 @ 11:33 
Do you have Vanilla Expanded Framework installed?
I found a solution: I had an old 1.3 VE framework. After downloading the latest version, the bug disappeared.
En son михан5000 tarafından düzenlendi; 1 Haz 2022 @ 2:05
OttersHoldHands  [geliştirici] 1 Haz 2022 @ 0:21 
İlk olarak михан5000 tarafından gönderildi:
I found a solution: I had an old 1.3 framework. After downloading the latest version, the bug disappeared.
nice! glad that fixed it.
Also a fix I found was in Dev mode under one of the DD options to delete dragon fire. You can see the fire spots to delete if you have the minimap mod.
OttersHoldHands  [geliştirici] 3 Haz 2022 @ 13:26 
İlk olarak DarakuGato tarafından gönderildi:
Also a fix I found was in Dev mode under one of the DD options to delete dragon fire. You can see the fire spots to delete if you have the minimap mod.
Have you checked if you are using the most up to date vanilla expanded framework?
OttersHoldHands  [geliştirici] 12 Haz 2022 @ 9:52 
Post an hugslib log in our discord or here so I can review if you are still having the issue
Dragon fire still won't go away, it says i'm currently on the most recent VE framework... is there a way to like triple check or manually install that?
It's buggy for me too, I'm using rimworld of magic loaded before, and VE framework is up to date 1.4
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