RimWorld

RimWorld

Dragons Descent
2,367 Comments
ShadowX116 19 Aug @ 4:14pm 
The advanced incubator doesn't actually speed up hatching. I put in an egg that had 40 days to hatch, and after ~5 minutes, it still said ~40 days to hatch. :(
Pie 18 Aug @ 4:51am 
I love it, but I feel the value of the dragons needs to be nerfed a bit. I keep getting massacred by huge raids because it thinks my wealth is super high because of two dragons. The reality is those dragons are *fine* in Combat and do little to counteract a massive raid.
Svergithz 17 Aug @ 1:20am 
I just discovered the Talbuk among your dragons. They're so cool !
refi350 17 Aug @ 1:15am 
And also if you wanna use nests then just move it on top of the egg and it works I guess
refi350 17 Aug @ 1:13am 
I also have problem with dragon eggs not showing anywhere to store. Neither storage zone or dragon nest works. dragon nest show only empty storage settings. For now if you wanna move eggs just form a caravan with an egg then draft your colonist to manualy move the egg. You don't need to even leave map to do so.
EtsuyaH 16 Aug @ 1:53am 
I have a problem with all of the dragon eggs (fertilized and unfertilized). They do not show up in the storage settings.
OttersHoldHands  [author] 15 Aug @ 11:59am 
@chiro oh thats a weird issue ill have to see if anything can be done about that
ElToro 14 Aug @ 12:49pm 
Noticed the problem - public static bool IsFighting(this Pawn pawn) is always returning true for dragons, this is causing some issues with other mods. Could you take a look why this might be it?
Chiro 12 Aug @ 10:00am 
I found the problem.
There is an incompatibility with Unfertilized Eggs
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2955797605
Chiro 12 Aug @ 9:45am 
seems to be a problem with them laying unfertilized eggs.
Chiro 12 Aug @ 9:27am 
Hi, my dragons seem to suffer from crippling constipation. When they attempt to lay an egg the following error is thrown. They retry laying the egg until they starve to death :(
Other animals can lay eggs.
I wonder if this is a mod conflict. (600+ Mods)

JobDriver threw exception in toil Do's initAction for pawn Blue_Dragon716179 driver=JobDriver_LayEgg (toilIndex=2) driver.job=(LayEgg (Job_24805081) A = (113, 0, 172) Giver = JobGiver_LayEgg [workGiverDef: null])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 56C2A6DD]
at Verse.GenPlace.TryPlaceThing (Verse.Thing thing, Verse.IntVec3 center, Verse.Map map, Verse.ThingPlaceMode mode, Verse.Thing& lastResultingThing, System.Action`2[T1,T2] placedAction, System.Predicate`1[T] extraValidator, System.Nullable`1[T] rot, System.Int32 squareRadius) [0x00011] in <cb53cd4422904947932d33f561ad8d15>:0 ...
Izonite 11 Aug @ 12:13pm 
Hello ! Sorry if the question has already been asked. I play with the dragon bond mod so, I already have a baby dragon. The problem is, since the hatching of the egg, I always have two wild dragons on my map. Even if I ban one, another spawn almost immediately.

I also want to know if I can find an option to reduce life and damages of dragons.

Thank you in advance for your help !

(P.S: the discord link is dead, I don't know if it's normal)
Wiike 9 Aug @ 10:57pm 
@Onyxae thanks for the reply, I think the issue is due to a mod conflict which result in the nest available content not showing up. clicking allow all fixed the problem.
Onyxae  [author] 9 Aug @ 2:17pm 
@Wiike your colonists should automatically load the egg onto the nest
Wiike 8 Aug @ 3:32am 
Stupid question, but how do I hatch a dragon? I spawned a fert. dragon egg, and theres the dragon nest storage furnature but it does not allow me to put anything in it?
Alreadyded 8 Aug @ 2:30am 
Had to remove it from my game since every single dragon I encountered was a Defender of the Ancients faction. Makes playing a gravship game nearly impossible since they would just hunt everyone down almost immediately if they spot them.
OttersHoldHands  [author] 7 Aug @ 10:47am 
Dragon Genetics and Dragon Bond made by our friends are both up and running with 1.6!
Wizardman420 6 Aug @ 7:02am 
Hell yea:saradomin:
OttersHoldHands  [author] 5 Aug @ 11:47am 
theres nothing special about these dragons in regard to real rules interaction besides the fact that the dragons are just stronger and win more fights with animals.
OttersHoldHands  [author] 5 Aug @ 11:46am 
@Akira Blaze ah yeah thats a long standing issue that as far as I know they don't have a tag or code i can include that will fix that.
OttersHoldHands  [author] 5 Aug @ 11:45am 
@Raistlin Try unsubscribing and resubscribing. Steam has been not wanting to update mods
Nate700 4 Aug @ 11:05pm 
can you add support for the sapient animals mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3505241400
Akira Blaze 4 Aug @ 10:39am 
I think precentormarcial's issue might be the same as mine, which seems to come from real ruins. The dragons are assigned as defenders and are made part of the ancients faction as a pet, so they'll just wander around where they spawn until all the nearby animals are dead then they'll succumb to starvation themselves, and because they're part of the ancients faction you can't set them to be hunted or tamed
Shawamba 4 Aug @ 4:21am 
Yup, load-up error is gone. Looking forward to using the mod. Thanks! :praisesun:
Raistlin 4 Aug @ 4:21am 
Sorry, for me the problem still occur!

Sorry I'M Joking!!! It works fine!
Thank you so much for your hard and great work!!
Best developer Team ever!!!
Frog 3 Aug @ 11:53pm 
omg it worked, thank you! <3 You fixed it! :love_seagull: :er_uwu:
OttersHoldHands  [author] 3 Aug @ 6:22pm 
Update Pushed that should fix the missing flecks and effectors
Onyxae  [author] 3 Aug @ 6:13pm 
Oof yeah, the more mods the more problems and the harder it is to really hunt down who's casuin trouble
precentormarcial 3 Aug @ 2:27am 
Onyxae I feel thta there should be a problem with another mod, because after that I did the first time attack to post of a mine of steel and I couldn´t take any resorces.

I´ll do more investigations, may be it would be a problem in the order of the mods (too many to count them XD).
OttersHoldHands  [author] 2 Aug @ 8:24pm 
@tuanBao, Oopee,Frog,Mortagon,Raistlin I think steam is just refusing to update random files. It seems to be an issue a lot of mods are having right now. I will try to change more files and maybe steam will notice and do its job.
Onyxae  [author] 2 Aug @ 7:44pm 
@precentormarcial are you able to provide a hugslib log and a mod list? If you join our discord you can post the info there
precentormarcial 2 Aug @ 6:21am 
Hello. In my run the dragons can´t be hunted or tamed (no option to do anything) and in the end they die for starvation. It´s a good chunk of resources but it´s weird.
Frog 1 Aug @ 4:35pm 
@Onyxae, thank you for taking the time to do so <3 hope you can figure it out! :Relaxing:
Onyxae  [author] 1 Aug @ 11:37am 
Steam may be being funky with the files, we'll be testing to try and find the error soon
Frog 31 Jul @ 4:15pm 
the error with heat distortion.. in it.. No idea whats up..
https://i.gyazo.com/8d62d606f335921c2f591f766d4b4b03.png
Frog 31 Jul @ 2:37pm 
I am also having the same error :sad_seagull:
@.2 30 Jul @ 4:21pm 
XML error: <overrideShouldHaveAbilityTracker MayRequire="onyxae.dragonsdescent">true</overrideShouldHaveAbilityTracker> doesn't correspond to any field in type RaceProperties. with https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3202008037 this mod hh..
Oopee 30 Jul @ 1:00pm 
@Onyxae I am also getting the same error.

(Could not resolve cross-reference: No Verse.FleckDef named DD_HeatDistortion found to give to Verse.SubEffecterDef Verse.SubEffecterDef)

I've done multiple rebuilds of my mod list. Cleared AppData files. This error only shows with this mod loaded.

I tried adding Dubs Bad Hygiene to my mod list, but the error persists.
Raistlin 30 Jul @ 10:01am 
@ OttersHoldHands sorry but...
Have you had a chance to look at my log yet?
Shawamba 29 Jul @ 3:44am 
@Onyxae - no, just straight from the workshop.
Onyxae  [author] 28 Jul @ 1:44pm 
@Shawamba are you using a github version of DD?
Onyxae  [author] 28 Jul @ 1:39pm 
@Shawamba I've let Otters know, we'll see if we can find out why it's throwing errors.
Siddown 27 Jul @ 12:38pm 
Can the dragons use the flying movement system that happens with the birds in odyssey, would love to see that
Shawamba 27 Jul @ 7:45am 
@Onyxae & @OttersHoldHands (love the name <3)

Would love to use this mod but I'm getting a redtext error on load. Mod list is fine otherwise when this is removed.

Here's my logs any look would be awesome!
https://gist.github.com/HugsLibRecordKeeper/727e49cfeed801ce722aa0f54576da3e
Onyxae  [author] 26 Jul @ 9:20pm 
@FelipeGames2000 & Lord Felix, the dragons are our top down flying animations for our fly ability. As for if they will ever have Rimworld style flying & flying animations is very much undecided. The RW flying may be implemented in the future with our flying animations but it is not currently a focus. Also due to the current texture load & what we may do in the future I probably won't make any art for the RW flying animations (north, south, & east).
Lord Felix 26 Jul @ 6:59pm 
Do they have flying animation
Mortagon 26 Jul @ 6:59pm 
Getting a red error "XML error: <overrideShouldHaveAbilityTracker MayRequire="onyxae.dragonsdescent">true</overrideShouldHaveAbilityTracker> doesn't correspond to any field in type RaceProperties. Context: <race><renderTree>Animal</renderTree><thinkTreeMain MayRequire="onyxae.dragonsdescent">Dragon</thinkTreeMain><thinkTreeConstant MayRequire="onyxae.dragonsdescent">DragonConstant</thinkTreeConstant><hasGenders>false</hasGenders><nameGenerator>NamerAnimalGenericMale</nameGenerator><nameGeneratorFemale>NamerAnimalGenericFemale</nameGeneratorFemale><trainability>Advanced</trainability><bloodDef>BotchJob_Filth_Undead</bloodDef><bloodSmearDef>Filth_BloodSmear</bloodSmearDef><canBecomeShambler>true</canBecomeShambler><hediffGiverSets MayRequire="onyxae.dragonsdescent"><li>OrganicDragon</li></hediffGiverSets><needsRest>false</needsRest><foodType>OmnivoreRoughAnimal</foodType><lifeExpectancy>1200</lifeExpectancy><baseHungerRate>0.001</baseHungerRate>"
Raistlin 26 Jul @ 6:02pm 
@ OttersHoldHands

Sorry, I'm not a pro with this things... I hope this is what you looking for?
https://gist.github.com/HugsLibRecordKeeper/a64bb07a99f2200009eedbdb08b6cce9
OttersHoldHands  [author] 26 Jul @ 3:17pm 
@raistlin I would have to see your error log to know whats going on. You can install the hugslib mod and press the ~ key to open the log and generate a link by clicking the share button.
OttersHoldHands  [author] 26 Jul @ 3:14pm 
@securednul you need to put it in a dragon nest. Ppl kept turning dragon eggs into omelets