RimWorld
De-generalize Work
 此主題已被置頂,因此它可能很重要
Alias  [開發人員] 2020 年 3 月 1 日 下午 7:27
Bug Reports
Found a bug (or a cleverly disguised feature) that's just not working for you?

Please refer to the following guidelines and post your issue here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=725234314

Bug reports in the comments section will be ignored / deleted

Thank you.
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目前顯示第 1-15 則留言,共 15
Dariorthan 2020 年 12 月 21 日 下午 3:57 
When loading this mod i get people doing jobs that they arent assigned to, like my hauler drones trying to sow or harvest. identified it as a mod conflict between this and force to do job.
Alias  [開發人員] 2020 年 12 月 21 日 下午 5:07 
@Dariorthan, does the issue occur in a new save with both mod loaded or just after activation?
There is literally no code in this mod, it just adds the old defs and xpaths them back into place. I'm not getting an issue with just my mod and vanilla, so it's more likely an issue on force to do job's end (like their code isn't expecting the number of jobs to change since the last save).
Dariorthan 2020 年 12 月 21 日 下午 8:47 
ok, further testing:
1)started new colony with both mods enabled. the first issue didnt occur but i did have an issue with priorities not working correctly(pawn did hauling even though sowing had higher priority)
2)reinstalled force do job on existing save. first issue disappeared. will do further testing regarding second error tomorow
Dariorthan 2020 年 12 月 22 日 上午 4:44 
error 2 does not appear in established save, so most likely a fluke
Tantal 2021 年 3 月 4 日 上午 2:42 
I, too, break priorities with this mod. For example, the mod for the increased priority of the transfer of goods to the warehouse does not work (sorry, I don’t know what it’s called) as if it didn’t exist.
possibly a conflict is aroused and not because of this mod, but simply it is a catalyst for a failure between other mods.
When i start a new game, everything works. I think everything is fine with the mod.
sorry for the mistakes (google translator).
Alias  [開發人員] 2021 年 3 月 4 日 下午 1:04 
@Tantal, I have a hunch that there's going to be a few mods that either do all their set up as part of a new game, or are getting the wrong info for jobs and such when the game is loaded (ie when the game saved hauling was job number, let's say, 5, but after this mod added new jobs, something else is at #5 and hauling is now 6, now anytime something goes to job looking #5 expecting hauling, they're going to get something different. For a more technical explanation you can checkout this forum post[ludeon.com]). It's possible this one has to be added to a new save after all (at least when other mods are involved). I think I know what mod you're talking about but if you could get me the name I'll add a note to the description.
H11F 2023 年 2 月 28 日 下午 4:22 
Minor incompatibility with Vanilla Skills Expanded - looks like they also add tailoring speed. Using both results in a red error.
Alias  [開發人員] 2023 年 2 月 28 日 下午 5:22 
@H11F, thank you. Will fix. Edit: Fixed
最後修改者:Alias; 2023 年 3 月 5 日 下午 4:36
YaBoiTem 2024 年 6 月 14 日 上午 1:40 
not sure if its a bug or intended, but pawns with plant cut enabled will attempt to harvest plants manually marked for harvest when their "harvest" priority is disabled
Alias  [開發人員] 2024 年 6 月 14 日 下午 5:09 
@YaBoiTem, I'm going to need more to go off of (I suggest the guide linked above). In vanilla plant cutting and harvesting are the assigned to the same work category, so I have to assume that whatever is going on is a mod interaction, but without more info, I couldn't tell you which, or even begin to attempt fixing it.
Zer0 4 月 6 日 下午 10:28 
Found an incompatibility with Life Lessons + Vanilla Skills Expanded (Vanilla Expanded Framework included). Error occurs when all 3 mods are enabled and you try to view "more information" on specific recipes, in my case, this is "make button-down shirt/jacket/duster/parka" in any tailor bench menu. Then my debug log is filled with errors, and I get an empty recipe tab. I don't know if there are more problematic recipes or if anything other than recipes affected. Don't know if I should report this here or to Life Lessons developper either.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3459668706

https://gist.github.com/HugsLibRecordKeeper/a66d001e294883ffa127540edaa42929
Turambar 7 月 30 日 上午 10:46 
I just added this mod (I already have Vanilla Skills Expanded) and I got a bunch of red errors: https://i.imgur.com/na6GyAX.png

Stack details from the first line:
Could not resolve cross-reference: No RimWorld.StatDef named VSE_ArtSpeed found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_0:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
Alias  [開發人員] 7 月 30 日 上午 11:32 
@Turambar, hmm. I don't think VE Skills was quite out when I pushed 1.6, I'll take a look
Alias  [開發人員] 7 月 30 日 下午 6:45 
@Turambar, I can't replicate your issue. If I had to guess there's probably a compatibility issue between De-generalize Work and one of your mods (likely something that give an art and tailoring speed buff). Would it be possible for you to get me a Hugs Lib log? If you already have hugs lib (and if not there's a standalone mod for just the logger), you can press CTRL+F12 with the mod enabled and copy the url.

Without a log (or better yet, knowing which other mod causes the errors), the best I can do is shrug and say it's probably my fault.
最後修改者:Alias; 7 月 30 日 下午 6:45
Turambar 7 月 31 日 上午 12:56 
I was trying to test removing other mods when I realized I hadn't sorted my mods correctly while adding this one.

I restarted this game with the mods correctly sorted and the error disappeared.

Sorry for the wrong bug report!
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