RimWorld

RimWorld

Vanilla Events Expanded
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Kikohi  [udvikler] 26. feb. 2021 kl. 0:24
Bug report
This is a centralized topic to report bugs, since the new topics created don't send you a notification.

If you want us to take a look at your error, we NEED you to submit error logs. It is crucial you provide us with Hugslib logs - we are not interested in comments ‘X doesn’t work because Y’, and we will not reply to those, even delete them if they hide proper bug reporting. Hugslib logs are what tells us, devs, what went wrong, and what mods you were using.

IF YOU DON'T POST A HUGSLIB LOG, YOUR REPORT WILL BE DELETED FROM NOW ON TO AVOID CLUTTER.

To get hugslib logs, make sure you have a Hugslib mod running, then press CTRL-F12 while in game and copy the link to us.
Sidst redigeret af Kikohi; 13. maj 2021 kl. 23:12
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Viser 1-15 af 140 kommentarer
tenowg 19. apr. 2021 kl. 13:40 
Since this last update I am getting this annoying error on game startup, this is only loaded with Vanilla Events Expanded... no other mods besides Mod Manager, and Harmony

Could not find a type named VEE.DummySpaceBattle
Verse.Log:Error(String, Boolean)
Verse.ParseHelper:ParseType(String)
Verse.ParseHelper:FromString(String)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Key binding conflict: Dev_ChangeSelectedDebugAction and MainTab_Architect are both bound to Tab.
Verse.Log:Warning(String, Boolean)
Verse.KeyPrefsData:ErrorCheckOn(KeyBindingDef, BindingSlot)
Verse.KeyPrefsData:ErrorCheck()
Verse.KeyPrefs:Init()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Nova 30. apr. 2021 kl. 10:28 
Mod VanillaExpanded.VEE has multiple RimWorld.ThoughtDefs named VEE_Aurora. Skipping.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:AddAllInMods()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Solidus 30. apr. 2021 kl. 11:16 
Mod VanillaExpanded.VEE has multiple RimWorld.ThoughtDefs named VEE_Aurora. Skipping.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:AddAllInMods()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()


Same problem here since today's update.
Vaas 30. apr. 2021 kl. 11:32 
Mod VanillaExpanded.VEE has multiple RimWorld.ThoughtDefs named VEE_Aurora. Skipping.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:AddAllInMods()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()


same problem as above .
Kikohi  [udvikler] 30. apr. 2021 kl. 11:32 
@tenowg @ferererrerer @Renegado @Vaas I do not get any of these erros. Try unsuscribing and suscribing again to force steam to redownload the mod.

Also, please read the first message of this thread.
Sidst redigeret af Kikohi; 30. apr. 2021 kl. 11:34
Vaas 30. apr. 2021 kl. 11:57 
i did what you suggested , still show the VEE in red didnt work ...
MysticFelines 30. apr. 2021 kl. 12:57 
Mod VanillaExpanded.VEE has multiple RimWorld.ThoughtDefs named VEE_Aurora. Skipping.

https://gist.github.com/HugsLibRecordkeeper2/b1194fc2c4ab4b2caef82b4963da2134
Arclight 30. apr. 2021 kl. 13:02 
After the most recent update of this mod, I started to get the same error as people above. It was working just fine before that, no errors at all showed up at startup.

Here's the HugsLib log (I run a lot of mods so it's a bit long xD) : https://gist.github.com/b1b007b6b78487c284f4038595b82824

Did the redownload thing - wiped the mod folder directly, to ensure there's no leftover files, then unsubscribed and subscribed again, mod got redownloaded successfully, but still throws up the same red error. I haven't tested yet if it has any gameplay impact though.
Mersol 30. apr. 2021 kl. 13:37 
Since the new update the mod is giving an error.

Mod VanillaExpanded.VEE has multiple RimWorld.ThoughtDefs named VEE_Aurora. Skipping.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:AddAllInMods()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

I didnt had the error when i was playing a couple hours ago soo I am kinda guessing was the update.
That one Justin guy 30. apr. 2021 kl. 16:00 
both psychicbloom and situationnal XML files have VEE_aurora, which might be the error?
edit: new update out anyway, might be fixed.
Sidst redigeret af That one Justin guy; 30. apr. 2021 kl. 16:03
Kikohi  [udvikler] 30. apr. 2021 kl. 23:25 
Is it fixed with the last update?
PHK 1. maj 2021 kl. 0:52 
It works now. No more red message at startup. Thanks a lot for the fast and efficient follow-up. Rimworld modders community is the best I've ever seen, and you're part of it.
Arclight 1. maj 2021 kl. 1:55 
Can confirm, no red errors show on startup with the new update. Thanks for such a quick fix :)
Vaas 1. maj 2021 kl. 4:46 
yes it work again ,thx for the fix cheers bro !
Solidus 4. maj 2021 kl. 14:24 
+1 no more errors. Thank you dev.
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