RimWorld
Nyaron race
 Dit topic is vastgepind, dus het is waarschijnlijk belangrijk
Zizon Moo  [ontwikkelaar] 9 mei 2021 om 18:09
Bug reports
Plz write here when you find kind of errors. Thank you!
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Exception ticking NR_SniperBullet1038756 (at (71, 0, 71)): System.NullReferenceException: Object reference not set to an instance of an object
at Nyaron.Projectile_NyaronBeam.Impact (Verse.Thing hitThing) [0x0000c] in <137d02095acb4e75bbb8f7742bcfb68d>:0
at Verse.Projectile.ImpactSomething () [0x00329] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.Projectile.Tick () [0x000ed] in <c36f9493c9844ddaa7fb5c788416098f>:0
at Verse.TickList.Tick () [0x0015c] in <c36f9493c9844ddaa7fb5c788416098f>:0
Verse.Log:Error(String, Boolean)
Verse.TickList:Tick()
Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2(TickManager)
Verse.TickManager:Verse.TickManager.TickManagerUpdate_Patch1(TickManager)
Verse.Game:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()


Your sniper bullets are not destructing properly. Causing major lag
Zizon Moo  [ontwikkelaar] 23 mei 2021 om 7:18 
@Captolamia Tell me when causes that error massages?
Its the bullet not disappearing. They seem to stay on the map where they land. Only happens with the sniper rifle. Your other guns are fine.

Happens when you fire them at targets from "MISC Training" MOD.
Happens when they miss the target
Zizon Moo  [ontwikkelaar] 23 mei 2021 om 12:55 
@Captolamia I tried find any error including that mod. but no error founded. probably other mod(ex. CE, any changing firearm mechanisms) occurs error with my mod. beam rifle simply changes visual effects.
Laatst bewerkt door Zizon Moo; 23 mei 2021 om 12:57
Could be a conflit with MISC Training. SHooting at a training dummy seems to cause it.
I think you need to increase the combatpower value of the nyaron civilians, i get hordes of them in a raid...

FYI you set the nyaron <combatPower> at 30 and 10 for base and colonists. Vanilla Pirates have a base of 60.

Suggest you set both at 65 to reflect their rarity...
Laatst bewerkt door Madmatt88; 1 jun 2021 om 1:29
Zizon Moo  [ontwikkelaar] 1 jun 2021 om 12:22 
@Madmatt88 I'll consider your opinion on next update thanks!
Zizon Moo  [ontwikkelaar] 1 jun 2021 om 12:23 
@Captolamia I'm sorry i can't found any errors more times try...
Ok I think it is an issue with the Combat dummies in "MIsc Training.". So less your mod and more the other mod.
Could I ask you to fix something in "Race_Nyaron.xml" so your mod is compatible with "Awesome Inventory"

I have already tested this.
Error: Load out buttons wont appear with Nyaron Race. Cannot save custom loadouts.

Fix:

Lines: 59-82
<ThingDef ParentName="BasePawn" Name="BaseNyaronPawn" Abstract="True">
<thingClass>Pawn</thingClass>
<category>Pawn</category>
<selectable>true</selectable>
<tickerType>Normal</tickerType>
<altitudeLayer>Pawn</altitudeLayer>
<useHitPoints>false</useHitPoints>
<hasTooltip>true</hasTooltip>
<soundImpactDefault>BulletImpact_Flesh</soundImpactDefault>
<statBases>
<Mass>65</Mass>
</statBases>
<!-- <inspectorTabs>
<li>ITab_Pawn_Health</li>
<li>ITab_Pawn_Needs</li>
<li>ITab_Pawn_Character</li>
<li>ITab_Pawn_Training</li>
<li>ITab_Pawn_Social</li>
<li>ITab_Pawn_Guest</li>
<li>ITab_Pawn_Prisoner</li>
<li>ITab_Pawn_FormingCaravan</li>
<li>ITab_Pawn_Gear</li>
<li>ITab_Pawn_Log</li>
</inspectorTabs> -->
Comment out the Inspector tabs. add Parentname="BasePawn"
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2535326553 I got to report this to you...

Nyaron Power armour is not aligned properly. We are looking at the front of the suit when she's facing away
Laatst bewerkt door Madmatt88; 2 jul 2021 om 21:43
Zizon Moo  [ontwikkelaar] 3 jul 2021 om 3:29 
@Madmatt88 I fixed it. thanks!
While loading up a multiplayer game, your most recent update made it impossible to play multiplayer. We even tried to make a new game. Every time I tried to join my friend it would throw a Mod definition mismatch.

Mismatches:
ApparelLayerDef: Hash_Diff

Luckly you have have older versions of your mod on your website. Thanks a bunch for that. We reverted to your previous version for the time being.
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