Hearts of Iron IV

Hearts of Iron IV

Equestria at War
SparkyTDK 1 Feb, 2020 @ 4:42pm
dissappearing man power?
so been givinga few goes as equestria, and just want to ask if this is a bug or intended, but my man power just dissappear. i had like 200k or so and then for no reason that i could tell, by the year 1008 i was down to 0. i undertand i lost some when the crystal empire votes to leave, but even after they left i still had 100k left, and then it just started evaporating randomly? is that bug? or is it a cheat the AI gets?
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Showing 1-7 of 7 comments
izzakterras 27 Feb, 2020 @ 3:33pm 
You're not building ships are you? Also you're army is at full strength and isn't taking attrition right?
SparkyTDK 27 Feb, 2020 @ 3:38pm 
correct. to be fair they have updated it multiple times since i posted this and i have been busy with other games. but basically to make sure you don't have enough man power to hold back the changelings they just delete your man power en mass. no units training or exercising, no ships building, no planes building, no reason why the manpower would disappear other then to make sure the story goes the way they want shrugs.
izzakterras 27 Feb, 2020 @ 5:20pm 
Ok so you're doing nothing that costs ponypower (no getting new divisions, no expanding division templates, and all divisions are properly supplied). It sounds like you're at war with the Changelings though (quote "hold back the changelings"). If so then it's likely that your divisions are losing ponies faster then you recruit ponies. Equestria doesn't exactly get ponypower very fast until you get rid of the 2 major debuffs (Stagnation of Harmony, and Magic of Friendship). Even then it's only a few hundred.

Even if you have a defecto peace (still at war, but nopony is attacking) it'll take a lot of time to recover (so you can recruit about 300 ponies a month, but you're short 10,000 ponies in your armies that'll take about 34 months to recover, that's how long you'll stay at 0 ponypower assuming there are no losses, unless you get more base ponypower, like by getting harsher conscription laws). What is your recruitment law, and how much territory (if any) has the Changelings taken?

This will be late but if you haven't then (in a new game, or once your ponypower gets sorted out) add in Field Hospitals (ponies can get 85% trickleback from them, so for every 100 ponies you lose 85 return to your ponypower pool).
SparkyTDK 27 Feb, 2020 @ 7:26pm 
no i am at peace, and i will go from 200k pony power chunk 50k gone, a month or 2 goes by, boom another 50k....so one and so forth until about 6 - 8 month before the average time changelings declare war. Like i said its the devs hard coding it so you can not have enough pony power to stop the changeling dead cold sort of thing and the story can progress the way they want it to no matter what you do. and like i said by the time you replied to this post i know there have been a few updates and la resistance has released so i know things are in a constant state of flux right now. so who know by now maybe they have balances it now not to need the hard coding.
Last edited by SparkyTDK; 27 Feb, 2020 @ 7:32pm
bcbc2425 10 Mar, 2020 @ 4:52pm 
Originally posted by SparkyTDK:
no i am at peace, and i will go from 200k pony power chunk 50k gone, a month or 2 goes by, boom another 50k....so one and so forth until about 6 - 8 month before the average time changelings declare war. Like i said its the devs hard coding it so you can not have enough pony power to stop the changeling dead cold sort of thing and the story can progress the way they want it to no matter what you do. and like i said by the time you replied to this post i know there have been a few updates and la resistance has released so i know things are in a constant state of flux right now. so who know by now maybe they have balances it now not to need the hard coding.
the whole assuming that it forces you down losing is just... wrong. are you sure that you were not running any more mods other than EAW and any companion mods? Total conversions dont play well with other mods. its far more likely something on your end. or prehaps having one of the starting debuffs lead to this. you are totally screwed if you dont get rid of then anyway so its a moot point
SparkyTDK 10 Mar, 2020 @ 9:07pm 
Originally posted by bcbc2425:
the whole assuming that it forces you down losing is just... wrong. are you sure that you were not running any more mods other than EAW and any companion mods? Total conversions dont play well with other mods. its far more likely something on your end. or prehaps having one of the starting debuffs lead to this. you are totally screwed if you dont get rid of then anyway so its a moot point

no other mods were running at the time, i am well aware the mods dont play well together so i only ever run EAW and required mods to get that to run, no other mods.
the simplest answer is that it is a hard code so the you can not have a bank of 200k pony power waiting for the changelings to attack. there by forcing you to not be able to hold the front line, and the story will progress the way they want. Note: not that you will loose the entire war, just that you can not hold the first line on the border.
i had exactly 1 army of 24 units with a minimum of level 5 forts along the line. no units in training, no units exercising, no navy (i had deleted it for the ponypower), no air planes (also deleted for the pony power), and then i had exactly 12 units in reserve to handle the coastal invasion. thats all set and ready to go with about 200k pony power in reserve, about 18 months before the usual invasion time. and then boom pony power starts chunking away, so that you have 0 man power in reserve when the war starts, and can not hold the front line no matter how well you do before hand.

again i have to point out this was months ago, and they have had a number of patches and even a large dlc was released so hopefully the next time i play it wont be hard coded in, and it may not even be in any more.
Last edited by SparkyTDK; 10 Mar, 2020 @ 9:09pm
bcbc2425 16 Mar, 2020 @ 5:42am 
Originally posted by SparkyTDK:
Originally posted by bcbc2425:
the whole assuming that it forces you down losing is just... wrong. are you sure that you were not running any more mods other than EAW and any companion mods? Total conversions dont play well with other mods. its far more likely something on your end. or prehaps having one of the starting debuffs lead to this. you are totally screwed if you dont get rid of then anyway so its a moot point

no other mods were running at the time, i am well aware the mods dont play well together so i only ever run EAW and required mods to get that to run, no other mods.
the simplest answer is that it is a hard code so the you can not have a bank of 200k pony power waiting for the changelings to attack. there by forcing you to not be able to hold the front line, and the story will progress the way they want. Note: not that you will loose the entire war, just that you can not hold the first line on the border.
i had exactly 1 army of 24 units with a minimum of level 5 forts along the line. no units in training, no units exercising, no navy (i had deleted it for the ponypower), no air planes (also deleted for the pony power), and then i had exactly 12 units in reserve to handle the coastal invasion. thats all set and ready to go with about 200k pony power in reserve, about 18 months before the usual invasion time. and then boom pony power starts chunking away, so that you have 0 man power in reserve when the war starts, and can not hold the front line no matter how well you do before hand.

again i have to point out this was months ago, and they have had a number of patches and even a large dlc was released so hopefully the next time i play it wont be hard coded in, and it may not even be in any more.
Weird. i have played alot and always have around 5mil in ponypower by the time the changlings attack. also how is it hard coded? did you go rooting around in the mod files for it or something?
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