Install Steam						
					
				
				
									login
											 | 
						language
						
																																					简体中文 (Simplified Chinese)
																													繁體中文 (Traditional Chinese)
																													日本語 (Japanese)
																													한국어 (Korean)
																													ไทย (Thai)
																													Български (Bulgarian)
																													Čeština (Czech)
																													Dansk (Danish)
																													Deutsch (German)
																																							Español - España (Spanish - Spain)
																													Español - Latinoamérica (Spanish - Latin America)
																													Ελληνικά (Greek)
																													Français (French)
																													Italiano (Italian)
																													Bahasa Indonesia (Indonesian)
																													Magyar (Hungarian)
																													Nederlands (Dutch)
																													Norsk (Norwegian)
																													Polski (Polish)
																													Português (Portuguese - Portugal)
																													Português - Brasil (Portuguese - Brazil)
																													Română (Romanian)
																													Русский (Russian)
																													Suomi (Finnish)
																													Svenska (Swedish)
																													Türkçe (Turkish)
																													Tiếng Việt (Vietnamese)
																													Українська (Ukrainian)
																									Report a translation problem
							
						
											






Description: One player sees a vehicle, another player cannot see nor damage it.
Priority: High.
Likelihood: Medium.
Possible cause: Assigned random value in delete.sqf is not synced across players.
##EDIT##
FIXED since V1.2.
Description: Assigned task: Destroy Opfor Main Base, but there is nothing to kill.
Priority High.
Likelihood: High.
Cause: Call to briefer for task complete was missing.
##EDIT##
FIXED since V1.3
Description: Camera from optional Destroy Convoy task isn't removed after reload, causing issues when other PiP assets are utilized.
Priority: Medium.
Likelihood: 25%
Cause: TaskFailed (and subsequent deactivateUAV.sqf) isn't called
##EDIT##
FIXED since V1.5
# hcam Script Error #
Description: Script error stating hcam variable is undefined is reported when POV cam is enabled.
Priority: Low.
Likelihood: 50%
Cause: Duplicate destroyCam in scripts.
##EDIT##
FIXED since V1.5
# Protect Convoy is slow #
Description: Convoy that you need to protect is stopping constantly
Priority: Medium.
Likelihood: 50%
Cause: Likely yoo many waypoints.
##EDIT##
FIXED since V1.5
# No Voice-Acting for Engineer #
Description: No voice-acting is heard for the first two sentences in the mission
Priority: Low.
Likelihood: 100%
Cause: Unassigned as of yet.
1.There's only one landing pad at the end of the mission - nowhere to land the second helicopter
2.The mission ends when only one of the choppers is at the "finish" landing base
Kind regards,
BloonerNL