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Changing bodypart hp is like the 3rd thing that came to my mind (after better hauling and larger table search radius :D)
So thanks for this! I just really hope that it will take off, as I am not well versed neither in C# nor in modding overall (wouldn't be all that against it but would need s1 to teach me as internet guides didn't really help :D)
So thanks a lot! :)
If the modpack is not on Steam, then just put the dll into the modpack. The features of this framework should be quite sufficient now, so I don't think I will need to work on it further. Safe to be included standalone.
(Still, dependency subscription is preferred, since it seems simpler to manage on the mod pack maker's side... idk?)
(I had to lower the priority of one of my transpilers for my mod to not vomit the error message, as it was removing some calls and making your transpiler not work)
Well, EPOE won't crash with this, but afaik it does not make use of this either, so I guess you can say "yes it works"