Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
I will post an update when we will get it working
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2037862156
Please separate discussion thread and include output_log.txt. It seems that you have different kind of error
Object must be an array of primitives. [System.ArgumentException]
And the IsIntercity Fix also seems to have fixed that :)
Cheers!
Now back to micromanaging every junction I can see...
Without looking into output_log.txt I can't say anything mod.
Details:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.IOException: Sharing violation on path D:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\TMPE.log
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) [0x00000] in <filename unknown>:0
at System.IO.StreamWriter..ctor (System.String path, Boolean append) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.IO.StreamWriter:.ctor (string,bool)
at System.IO.File.AppendText (System.String path) [0x00000] in <filename unknown>:0
at CSUtil.Commons.Log.LogToFile (System.String log, LogLevel level) [0x00000] in <filename unknown>:0
at CSUtil.Commons.Log.InfoFormat (System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
at TrafficManager.TrafficManagerMod.OnEnabled () [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception
Wrong thread, https://gtm.steamproxy.vip/workshop/filedetails/discussion/1637663252/4961229186469957314/