Garry's Mod

Garry's Mod

Alydus Base Systems
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Alydus  [utvecklare] 1 dec, 2018 @ 15:11
Suggestions & Bugs
Post any suggestions/ideas you have here, along with any bugs you encounter while using the addon (errors included, what you were doing when the error occured).
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The Base Controller creates errors when I spawn it in and it doesn't say anything about what is making it create errors. heres the error that gets posted in the console:

lua/entities/alydusbasesystems_basecontroller.lua:31: attempt to index upvalue 'tdui' (a nil value)
1. Draw - lua/entities/alydusbasesystems_basecontroller.lua:31
2. unknown - gamemodes/base/entities/entities/base_anim.lua:50
Alydus  [utvecklare] 2 dec, 2018 @ 1:17 
@Tone
This issue has been fixed, sorry about that.
Ursprungligen skrivet av Alydus:
@Tone
This issue has been fixed, sorry about that.
But the issue still happens to me and I tried it a few times and it still created that error.
Is there any mods that conflict with this, because I really don't know whats the problem.
Senast ändrad av TravisDaTaidum; 2 dec, 2018 @ 4:39
The base controller has a blank screen, really annoys me since i cant use any of the base modules. Fix this please before i start trying to use my lua hacking in the console to fix it (( which i suck at ))
as in i try to fix it with using the console.
BFR2005 3 dec, 2018 @ 6:20 
Suggestion: add turret with 2 AR2 as guns, plus maybe if possible ammo and health system for building and e.t.c. from this mod
Why is the turret not behaving like a minigun?
Alydus  [utvecklare] 3 dec, 2018 @ 14:03 
Ursprungligen skrivet av >KEKSQUAD:
Why is the turret not behaving like a minigun?

Can you please elaborate on this? Is it a visual issue, or just a design idea?

Ursprungligen skrivet av BFR2005:
Suggestion: add turret with 2 AR2 as guns, plus maybe if possible ammo and health system for building and e.t.c. from this mod

All modules have a health value, and ammo for turrets will be implemented soon, sorry about that. - hope thats what you mean about the health system, not sure entirely what you mean by that.

I like your idea about a dual AR2 turret, it's just annoying trying to find an appropriate model for it.
Ursprungligen skrivet av Alydus:

Can you please elaborate on this? Is it a visual issue, or just a design idea?
Its damage and fire-rate is very low for a minigun.
Yes, indeed its firerate is kinda weird, i was using this for my dinosuar addon and it took like two minutes to kill a t-rex | it would take about 30 seconds - minute to kill it actually.
Alydus  [utvecklare] 4 dec, 2018 @ 0:02 
Ursprungligen skrivet av Hunterisbro:
Yes, indeed its firerate is kinda weird, i was using this for my dinosuar addon and it took like two minutes to kill a t-rex | it would take about 30 seconds - minute to kill it actually.


Ursprungligen skrivet av >KEKSQUAD:
Ursprungligen skrivet av Alydus:

Can you please elaborate on this? Is it a visual issue, or just a design idea?
Its damage and fire-rate is very low for a minigun.

I have increased the damage and fire rate (slightly) in the new version, I'm limited in how fast I can make the turrets shoot as I want to keep the targetting as accurate as possible, without causing lag. SAM Turret targetting has also been fixed.

Thanks, let me know if you have any other ideas or issues.
Thanks, unsubbing and restarting steam and subbing back.
Ursprungligen skrivet av Alydus:
I have increased the damage and fire rate (slightly) in the new version, I'm limited in how fast I can make the turrets shoot as I want to keep the targetting as accurate as possible, without causing lag. SAM Turret targetting has also been fixed.

Thanks, let me know if you have any other ideas or issues.

The Gredwitch's Emplacement Pack M61 Vulcan fires faster than that with explosive rounds and with no lag.

EDIT: Make it behave like a legit mini-gun, please.
Senast ändrad av >KB> >KEKSQUAD; 4 dec, 2018 @ 14:00
Mimyke 4 dec, 2018 @ 13:05 
Does SAM Turret can shoot flying NPC? I have trouble doing it shoot anything. :steamfacepalm:
Thanks for the addon, anyway!
Alydus  [utvecklare] 4 dec, 2018 @ 13:59 
Ursprungligen skrivet av Mimyke:
Does SAM Turret can shoot flying NPC? I have trouble doing it shoot anything. :steamfacepalm:
Thanks for the addon, anyway!

It does not, I'll make it shoot the flying combine helicopter soon however, if you wish. It will only shoot vehicles, like WAC, that aren't owned by the owner of the SAM Turret's base controller.
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