Garry's Mod

Garry's Mod

Alydus Base Systems
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Alydus  [udvikler] 1. dec. 2018 kl. 15:11
Suggestions & Bugs
Post any suggestions/ideas you have here, along with any bugs you encounter while using the addon (errors included, what you were doing when the error occured).
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TravisDaTaidum 1. dec. 2018 kl. 18:58 
The Base Controller creates errors when I spawn it in and it doesn't say anything about what is making it create errors. heres the error that gets posted in the console:

lua/entities/alydusbasesystems_basecontroller.lua:31: attempt to index upvalue 'tdui' (a nil value)
1. Draw - lua/entities/alydusbasesystems_basecontroller.lua:31
2. unknown - gamemodes/base/entities/entities/base_anim.lua:50
Alydus  [udvikler] 2. dec. 2018 kl. 1:17 
@Tone
This issue has been fixed, sorry about that.
TravisDaTaidum 2. dec. 2018 kl. 4:37 
Oprindeligt skrevet af Alydus:
@Tone
This issue has been fixed, sorry about that.
But the issue still happens to me and I tried it a few times and it still created that error.
Is there any mods that conflict with this, because I really don't know whats the problem.
Sidst redigeret af TravisDaTaidum; 2. dec. 2018 kl. 4:39
lizardmanguydude 2. dec. 2018 kl. 5:21 
The base controller has a blank screen, really annoys me since i cant use any of the base modules. Fix this please before i start trying to use my lua hacking in the console to fix it (( which i suck at ))
lizardmanguydude 2. dec. 2018 kl. 5:22 
as in i try to fix it with using the console.
BFR2005 3. dec. 2018 kl. 6:20 
Suggestion: add turret with 2 AR2 as guns, plus maybe if possible ammo and health system for building and e.t.c. from this mod
>KB> >KEKSQUAD 3. dec. 2018 kl. 10:31 
Why is the turret not behaving like a minigun?
Alydus  [udvikler] 3. dec. 2018 kl. 14:03 
Oprindeligt skrevet af >KEKSQUAD:
Why is the turret not behaving like a minigun?

Can you please elaborate on this? Is it a visual issue, or just a design idea?

Oprindeligt skrevet af BFR2005:
Suggestion: add turret with 2 AR2 as guns, plus maybe if possible ammo and health system for building and e.t.c. from this mod

All modules have a health value, and ammo for turrets will be implemented soon, sorry about that. - hope thats what you mean about the health system, not sure entirely what you mean by that.

I like your idea about a dual AR2 turret, it's just annoying trying to find an appropriate model for it.
>KB> >KEKSQUAD 3. dec. 2018 kl. 14:09 
Oprindeligt skrevet af Alydus:

Can you please elaborate on this? Is it a visual issue, or just a design idea?
Its damage and fire-rate is very low for a minigun.
lizardmanguydude 3. dec. 2018 kl. 14:19 
Yes, indeed its firerate is kinda weird, i was using this for my dinosuar addon and it took like two minutes to kill a t-rex | it would take about 30 seconds - minute to kill it actually.
Alydus  [udvikler] 4. dec. 2018 kl. 0:02 
Oprindeligt skrevet af Hunterisbro:
Yes, indeed its firerate is kinda weird, i was using this for my dinosuar addon and it took like two minutes to kill a t-rex | it would take about 30 seconds - minute to kill it actually.


Oprindeligt skrevet af >KEKSQUAD:
Oprindeligt skrevet af Alydus:

Can you please elaborate on this? Is it a visual issue, or just a design idea?
Its damage and fire-rate is very low for a minigun.

I have increased the damage and fire rate (slightly) in the new version, I'm limited in how fast I can make the turrets shoot as I want to keep the targetting as accurate as possible, without causing lag. SAM Turret targetting has also been fixed.

Thanks, let me know if you have any other ideas or issues.
lizardmanguydude 4. dec. 2018 kl. 4:27 
Thanks, unsubbing and restarting steam and subbing back.
>KB> >KEKSQUAD 4. dec. 2018 kl. 8:28 
Oprindeligt skrevet af Alydus:
I have increased the damage and fire rate (slightly) in the new version, I'm limited in how fast I can make the turrets shoot as I want to keep the targetting as accurate as possible, without causing lag. SAM Turret targetting has also been fixed.

Thanks, let me know if you have any other ideas or issues.

The Gredwitch's Emplacement Pack M61 Vulcan fires faster than that with explosive rounds and with no lag.

EDIT: Make it behave like a legit mini-gun, please.
Sidst redigeret af >KB> >KEKSQUAD; 4. dec. 2018 kl. 14:00
Mimyke 4. dec. 2018 kl. 13:05 
Does SAM Turret can shoot flying NPC? I have trouble doing it shoot anything. :steamfacepalm:
Thanks for the addon, anyway!
Alydus  [udvikler] 4. dec. 2018 kl. 13:59 
Oprindeligt skrevet af Mimyke:
Does SAM Turret can shoot flying NPC? I have trouble doing it shoot anything. :steamfacepalm:
Thanks for the addon, anyway!

It does not, I'll make it shoot the flying combine helicopter soon however, if you wish. It will only shoot vehicles, like WAC, that aren't owned by the owner of the SAM Turret's base controller.
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