安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
If you encounter addons with similar problems, leave a message below so I can add them to the list. Also consider notifying their authors so that they can fix the issue. If you feel this information is wrong or outdated, let me know.
I suggest giving it another try, just to verify. My guess is that the lag was caused by something else that you uninstalled or disabled around that time. Perhaps it remained in memory or on your disk temporarily, and uninstalling rp_yantar simply triggered a refresh of sorts.
you'd be correct thats gm_boreas, the best looking but the weirdest map in th history of gmod.
In terms of performance, there's nothing particularly weird about this map beyond the fact that it's larger than average and that it includes a (similarly large) nodegraph/navmesh by default. There simply isn't anything I can do about script addon authors who don't bother optimizing their code for that kind of scenario.