RimWorld

RimWorld

Dubs Mint Menus
Fred_Flo 28 Sep, 2022 @ 9:28am
Possible incompatibility with Android Tiers
https://imgur.com/kWGNHta I was not sure where to post this issue but since this is similar to the blank tailoring bench bug I posted it here. https://imgur.com/Xchctqc This is what shows on the debug log when I click on the bills button
Last edited by Fred_Flo; 28 Sep, 2022 @ 9:30am
< >
Showing 1-1 of 1 comments
Mitocondrian 28 Sep, 2022 @ 3:14pm 
I got a few hours into a game with android tiers and then the tailoring bench and the forge both went blank. I did not start the game with Ideology enabled but I do have the DLC. I dont have the menu to go in and reset my roles as another post has suggested. The workbenches are just broken in the game now. I do get and error message when I open the mint bill menu.

Exception filling window for DubsMintMenus.MainTabWindow_MintBillMenu: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.FactionIdeosTracker.HasAnyIdeoWithMeme (RimWorld.MemeDef meme) [0x00000] in <52996a3ef5ba408482ef395622193438>:0
at (wrapper dynamic-method) Verse.RecipeDef.Verse.RecipeDef.get_AvailableNow_Patch1(Verse.RecipeDef)
at DubsMintMenus.Patch_BillStack_DoListing+<>c__DisplayClass21_0.<GetBills>b__0 (Verse.RecipeDef t) [0x00000] in <bf3e54b7e2cc45649d951caf5db04ad2>:0
at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at DubsMintMenus.Patch_BillStack_DoListing.GetBills (Verse.Thing table) [0x00078] in <bf3e54b7e2cc45649d951caf5db04ad2>:0
at DubsMintMenus.MainTabWindow_MintBillMenu+<>c.<DoBills>b__20_0 (System.Linq.IGrouping`2[TKey,TElement] x) [0x00006] in <bf3e54b7e2cc45649d951caf5db04ad2>:0
at System.Linq.Enumerable+SelectManySingleSelectorIterator`2[TSource,TResult].MoveNext () [0x00051] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Collections.Generic.HashSet`1[T].UnionWith (System.Collections.Generic.IEnumerable`1[T] other) [0x00026] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Collections.Generic.HashSet`1[T]..ctor (System.Collections.Generic.IEnumerable`1[T] collection, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x0004b] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.ToHashSet[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x0000e] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.ToHashSet[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00000] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at DubsMintMenus.MainTabWindow_MintBillMenu.DoBills (UnityEngine.Rect inRect, System.Collections.Generic.List`1[T] wam) [0x00057] in <bf3e54b7e2cc45649d951caf5db04ad2>:0
at DubsMintMenus.MainTabWindow_MintBillMenu.DoWindowContents (UnityEngine.Rect inRect) [0x000fd] in <bf3e54b7e2cc45649d951caf5db04ad2>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <52996a3ef5ba408482ef395622193438>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

Mod problem or still issue with the DLC?
< >
Showing 1-1 of 1 comments
Per page: 1530 50