Divinity: Original Sin 2

Divinity: Original Sin 2

Chapter One -- All that Cataclysmic Shit!
Fawlcon  [developer] 10 Dec, 2017 @ 9:01pm
Updates on Chapter One
I am going to use this discussion area to inform my subscribers of major changes and plans.

1. Based on feedback and talking with other GMs, I plan on breaking down Chapter 1 into three or four Sub Chapters that naturally conclude on major events in the campaign. This will make running the game easier for people who only want to invest 4-5 hours of game time versus the time required to complete the entire first chapter.

Please give a Thumbs Up and provide feedback, it all helps!
Last edited by Fawlcon; 18 Dec, 2017 @ 5:03pm
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Showing 1-2 of 2 comments
Ramz 20 Dec, 2017 @ 5:22am 
Hi I am going to be running this on Friday with 2 maybe 3 players. Just gone through the story arc and it looks very good from all aspects. The key for me is the stickies the more the better and I have a feeling we be wanting Chapter 2 soon :) Will give feedback after our first run
Fawlcon  [developer] 20 Dec, 2017 @ 11:54am 
Originally posted by Ramz:
Hi I am going to be running this on Friday with 2 maybe 3 players. Just gone through the story arc and it looks very good from all aspects. The key for me is the stickies the more the better and I have a feeling we be wanting Chapter 2 soon :) Will give feedback after our first run

Awesome. Looking forward to feedbak. Seams like each time I run it, I find something new. Last playthrough, I had some enemies randomly attack the maps boss who was deactivated at the time! (Wierd) I wish I was streaming. Looking forward to hear back from you. Make sure you have the latest version.
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Showing 1-2 of 2 comments
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