Divinity: Original Sin 2

Divinity: Original Sin 2

Chapter One -- All that Cataclysmic Shit!
18 Comments
Fawlcon  [author] 12 Feb, 2022 @ 6:36am 
The power point will be posted on Reddit
Fawlcon  [author] 12 Feb, 2022 @ 6:35am 
No, however, I am hoping to author an actual DND 5e power point a DM could use as an Epic adventure for players. Players would start at level 2 and end the campaign at around level 7 or 8. I am running a party right now and the players seem to love it.
Frostmilk Dragon 30 Jan, 2022 @ 9:48pm 
Any plans to port this to DE?
Fawlcon  [author] 12 Oct, 2018 @ 9:03am 
I apologize to anyone who was waiting on Chapter 2, my hope was to publish as soon as definitive addition came out. I just posted Chapter 2 “Sex, Dragons, and Retaliation” (see link below) and will do a remodeled addition of Chapter 2 once the Mods have been updated for DE. So, enjoy
https://gtm.steamproxy.vip/profiles/76561198018605292/screenshots/
Fawlcon  [author] 28 Jan, 2018 @ 6:34pm 
Chapter 2 is basically done. I would like to find some people who finished Chapter 1 to help play test Chapter 2 with me as GM. If interested, please join Discord DOS2's place to play in GM mode = /r/DivinityGameMaster and send me a friend request and message. (Fawlcon#5382) I am looking to play bi-weekly (every other Friday, Saturday or Sunday) for 4 to 6 hours.
ZhangBurger 25 Jan, 2018 @ 6:59pm 
great~\(≧▽≦)/~
Fawlcon  [author] 24 Jan, 2018 @ 9:17pm 
Thank you Dudrie for the assist :)
Dudrie 21 Jan, 2018 @ 2:52pm 
Just click "Subscribe" (green button next to the title of the mod). It'll be downloaded and it'll be available the next time you start your game :)
Mumble 19 Jan, 2018 @ 1:59pm 
How do i download the item? I am new to the workshop and don't know what to do
Fawlcon  [author] 11 Dec, 2017 @ 7:07pm 
@legoman
Not completely sure what you are asking, but I will take a stab at it.

GM mode requires one person to control everything; whether he or she develops the campaign or uses one in the workshop, like mine. The GM can create what I call an "avatar" or an NPC that follows the party and the GM can control it like his own character. In the case of my campaign I use my avatars a little like the absent-minded Wizard Fizban is used in Dragonlance Novels, to help and guide the party along.
legoman775 11 Dec, 2017 @ 3:22pm 
haven't tried the GM game ode but i hear its really good, however i want to see some coop adventures if anyone can come up with some that'd be great :D.... (yes i know gm is technically coop adventures but i mean actual like campaign adventures)
Supernaafeh 10 Dec, 2017 @ 6:28pm 
@Fawlcon, Thanks man. Good to know
Fawlcon  [author] 10 Dec, 2017 @ 6:21pm 
@Supermatch
Thank you for your interest! The short answer is you must have one person being the GM and at least one person playing a character. GM mode, aka Dungeonmaster Mode, by its very nature is a table top adventure with one person controlling events while the other players adventure in the world. The game experience between DOS2 Single Player and GM mode is quite different. The lore and voice acting is provided by the GM and the battle mechanics are handled by the game itself.
Supernaafeh 10 Dec, 2017 @ 12:18pm 
@Fawlcon, I am sorta new to divinity. Still playing through the main story alone and just got out of Fort Joy. I was wondering that if I decide to play workshop campaigns, do I have to have someone as the GM or can I just run it and play as a character solo
Kad Gaming 9 Dec, 2017 @ 1:00pm 
As a D&D DM myself, I know how hard it can be to make a good story. If I can convince my friends to get the game, this is definetly the first thing I am trying. Looking forward to it much anticipation!
Fawlcon  [author] 7 Dec, 2017 @ 4:46pm 
I am humbled and excited in the amount of activity this campaign has generated. This is my first attempt at anything like this (online). My son and I are working hard to provide an easy to use; fun and epic campaign. A sincere Thank You! to the people who have expressed interest in this--you are putting Mojo in my veins.
Kenzes 5 Dec, 2017 @ 2:11pm 
Me and my friends play a great deal of Pen and Paper with Pathfinder, if we get a chance to run it I'll let you know how it does.
Fawlcon  [author] 2 Dec, 2017 @ 4:04am 
I sincerely want as much constructive or affirmative feedback as possible. This campaign is done in a manner that when you create a world for Players, the Player's Characters are what gives the world purpose; and in turn, they are destined for hardship, responsibility and greatness. (Much like they did in DOS 2!)