Europa Universalis IV

Europa Universalis IV

Democratic Factions
reddbane  [developer] 30 Jan, 2018 @ 2:00pm
Factions Stats
The factions are as follows,
For Republics with the Parliamentary Reform:

"Radicals" (Administration)
-0.1 yearly corruption
+0.5 Yearly republican tradition
+1 Administrative free policies
+33% Government Reform progress
-33% state maintenance
+5% Female Advisor Chance
−5 Years of separatism
+2 Tolerance of heretics
+2 Tolerance of heathens
-2 Tolerance of true faith
-0.20 Yearly absolutism
+10% Stability cost modifier
-10% Goods produced modifier

"Liberals" (Diplomatic)
+1 Diplomatic free policies
-0.025 Monthly autonomy change
+10% national tax modifier
-10% Advisor cost
-10% Development cost
-10% Construction cost
-1 national unrest
+1% Yearly army tradition decay
-5 Maximum absolutism
+10% land maintenance modifier
−10% national manpower modifier

"Conservatives" (Military)
+1 Military free policies
+10 Maximum absolutism
+10% land force limit modifier
-10% Regiment cost
-10% land maintenance modifier
-20% Stability cost modifier
-1% Yearly army tradition decay
+2 Tolerance of true faith
-1 Tolerance of heretics
-2 Tolerance of heathens
-25% Government Reform progress
+0.025 Monthly autonomy change
-10% national tax modifier

For Monarchies with the Parliamentary Reform, or the English Monarchy after any Tier 5 Reform is made (except Royal Decree):

"Radicals" (Adminstration)
-10% Clergy (or Brahmin) monthly loyalty
-10% Clergy (or Brahmin) Influence
+1 Administrative free policies
−25% state maintenance
+25% Government Reform progress
-0.1 yearly corruption
−1 national unrest
+1 Tolerance of heretics
-1 Tolerance of true faith
-0.10 Yearly absolutism
-0.5 yearly prestige
-1 Yearly legitimacy
-25% Global tariffs
+10% Stability cost modifier

"Liberals" (Diplomatic)
+10% Burghers (or Vaishyas or Jains) monthly loyalty
+5% Burghers Influence
+1 Diplomatic free policies
−1 national unrest
+10% Goods produced modifier
-1 diplomatic relations
+1% Tradition Decay
+10% land maintenance modifier
-5 Maximum absolutism
-10% manpower recovery speed

"Royalists" (Military)
+10% Clergy (or Brahminor Vaishyas or Jains) monthly loyalty
+5% Clergy (or Brahminor Vaishyas or Jains) Influence
+1 Military free policies
+0.5 Yearly legitimacy
+50% Chance of new heir
-1% Prestige decay
+1 Leader(s) without upkeep
+1 Diplomatic reputation
+1 Tolerance of true faith
-2 Tolerance of heretics
-1 Tolerance of heathens
+25% state maintenance
+0.1 yearly corruption
-25% Government Reform progress

For the English Monarchy, before any Tier 5 Reform (Unless Royal Decree is taken, then these factions remain):

"Crown" (Administration)
+10 Maximum absolutism
+10% national tax modifier
+25% Income from vassals
+25% Global tariffs
-0.05 Monthly autonomy change
+1 national unrest
-1 Tolerance of heretics
-0.5 Yearly papal influence
-0.5 Yearly legitimacy
+10 Liberty desire in subjects
-25% Government Reform progress

"Commons" (Diplomatic)
−10% Infantry cost
+10% Goods produced modifier
-15% National manpower modifier

"Lords" (Military)
−10% Cavalry cost
+0.5 Yearly legitimacy
+10% National manpower modifier
−10 Liberty desire in subjects on same continent
+1 Possible advisors
+1 Leader(s) without upkeep
+0.025 Monthly autonomy change
+0.1 yearly corruption
-10 Maximum absolutism
-10% national tax modifier

For American and Federal Republics:

“Democratic-Republicans” (Administration)
+1 Administrative free policies
+0.5 Yearly republican tradition
+10% Goods produced modifier
-50% state maintenance
+50% manpower recovery speed
−25% Recruitment time
-25% Reinforce cost
+25% Reinforce speed
-10% Global trade power
-5 Maximum absolutism
+15% Regiment cost
-1 Leader(s) without upkeep
-25% Embargo efficiency

“Federalists” (Diplomatic)
+1 Military free policies
+10% national tax modifier
+10% Trade efficiency
+10 Maximum absolutism
−1 Interest per annum
−10% build cost
-1% Yearly army tradition decay
-1% Yearly navy tradition decay
-10% land maintenance modifier
+20% Stability cost modifier
+1 national unrest


Here is what changes the influences of each faction:

Constitutional Republics:

Radicals:
Absolutism: +0.2
Rootout Corruption: +0.2
Over Extension: +0.5
Inverse Republican Tradition: +0.1
Inverse Religious Unity: +0.1

Liberals:
Republican Tradition: +0.1
War Taxes: +0.05
Negative Stability: -0.02
Corruption : -0.5

Conservatives:
Army Tradition: +0.1
War: +0.1
Inverse Religious Unity: -0.1
War Exhaustion: -0.05

Constitutional Monarchies:

Radicals:
Absolutism: +0.2
Rootout Corruption: +0.2
War Exhaustion: +0.05
Inverse Religious Unity: +0.1

Liberals:
Peace: +0.10
Positive Stability: +0.03
Corruption: -0.5
Negative Stability: -0.02

Royalists:
Legitimacy: +0.1
Inverse Legitimacy: -0.1
Inverse Religious Unity: -0.1
Per Royal Marriage: +0.02
Over Extension: -0.5

English Monarchy:

Crown:
Legitimacy: +0.1
Inverse Legitimacy: -0.1
Per Union: +0.03

Commons:
Peace: +0.1
War Exhaustion: +0.05
Inverse Religious Unity: +0.1
War Taxes: +0.05
Corruption : -0.5

Lords:
Army Tradition: +0.1
War: +0.1
Absolutism: -0.2
Regency Council: +0.1
Per Vassal: +0.03
Over Extension: +0.5

American and Federal Republic:
Democratic-Republicans:
Peace: +0.1
Republican Tradition: +0.1
Bankruptcy: +0.25
Over Extension: +0.5
Absolutism: -0.2

Federalists:
Army Tradition: +0.1
Trade Efficiency: +0.2
Corruption: -0.5
War Exhaustion: -0.05
Last edited by reddbane; 5 Sep, 2019 @ 1:07pm