A Hat in Time
Sanic Hat
~Zarkith 8 MAY 2018 a las 3:51
Fix your GameMod class
else { Hat_PlayerController(GetALocalPlayerController()).GetLoadout().RemoveBackpack(class'Hat_Loadout'.static.MakeLoadoutItem(class'Hat_Ability_Sanic', class'Hat_CosmeticItemQualityInfo_SearchAny')); }
This is what that snippet should look like, instead of the glaring syntax error that I can't believe actually managed to compile.
Última edición por ~Zarkith; 8 MAY 2018 a las 3:51
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AAAA  [desarrollador] 4 NOV 2018 a las 11:39 
Fixed! Thanks for your help
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