Tabletop Simulator

Tabletop Simulator

Subterra (Scripted)
 This topic has been pinned, so it's probably important
Deano  [developer] 7 Sep, 2017 @ 2:05am
Feature Requests / Issues
If players have any requests they wish to add to this game, feel free to post them for review.
Any bugs or issues can be submitted and I will try to fix them ASAP.
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Showing 1-4 of 4 comments
Krova Steel 26 Dec, 2017 @ 10:13pm 
the Expansion!
Deano  [developer] 31 Dec, 2017 @ 5:25am 
Originally posted by Krova Steel:
the Expansion!
If you can find scans of the expansion content, I will add it ASAP. I have been unable to find any myself.
Crosseye Jack 26 Oct, 2018 @ 7:47am 
Was helping a friend fix their TTS install and this mod drew my attension to it as they were getting a error when they flipped the table.

On line 6 in the update function you are not checking if tiles still exist which after fliping the table it will get deleted.. you are also checking the tiles before checking if exit_tile_added is true. Its been a while since I've done lua coding but I would guess the tiles.getQuantity() check happens before the exit_tile_added check, meaning that during the end game you are wasting time checking tiles.getQuantity() when exit_tile_added is already true.

Updating line 6 to
if exit_tile_added == false and tiles ~= null and tiles.getQuantity() < 6 then
Should fix both problems though I've not actually tested the code. So you are first checking if the exit tile flag exists, if tiles is not null and then checking getQuantity, so the check will fail before getQuantity is called if the exit tile flag is set or if the game couldn't find the tiles varible.
Last edited by Crosseye Jack; 26 Oct, 2018 @ 7:48am
Saeko 17 May, 2019 @ 8:33pm 
6 "Image not found" errors. Please help me fix these.
Last edited by Saeko; 17 May, 2019 @ 8:34pm
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Showing 1-4 of 4 comments
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