Garry's Mod
Slightly Improved Combine and Resistance NPCs
Bugs
REPORT ANY BUGS HERE.
最近の変更は๖ۣۜČ®άzy∙ᵘᵉᵃ™が行いました; 2018年4月10日 0時02分
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[Slightly Improved Combine Synths and Alyx] lua/entities/npc_slightly_improved_metropolice/init.lua:110: attempt to call method 'GetEnemy' (a nil value)
1. v - lua/entities/npc_slightly_improved_metropolice/init.lua:110
2. unknown - lua/includes/modules/hook.lua:84
BASYA 2017年8月22日 6時21分 
Error Metrocoples Kill
triat 2017年8月25日 14時31分 
when i throw a grenade
File exists in two addons - possible conflicts! lua/ulib/shared/hook.lua (ULib and Slightly Improved Combine Synths and Alyx)

[ERROR] lua/entities/npc_improved_clawscanner/init.lua:87: attempt to call method 'GetEnemy' (a nil value)
1. fn - lua/entities/npc_improved_clawscanner/init.lua:87
2. old_hook_call - lua/ulib/shared/hook.lua:109
3. unknown - lua/includes/modules/momo/compat.lua:23
[Slightly Improved Combine Synths and Resistance NPCs] lua/entities/npc_slightly_improved_rebel/init.lua:159: attempt to call method 'GetEnemy' (a nil value)
1. v - lua/entities/npc_slightly_improved_rebel/init.lua:159
2. unknown - lua/includes/modules/hook.lua:84
SMG5 2017年8月31日 10時31分 
I Don't have a bug report on the console, but i have a problem with some melee attacks alyx and the vortigaunts do.

What basically happens is that or only one of them do the animation and not the zombie/antlion, or they don't do any.
I really hope you can fix this, i really want to mess around with it without those errors

P.S : I was playing Multiplayer on my friends-only server.
Ungol 2017年9月2日 13時32分 
like many improvement mods, this one too has broken the animations on the morph mod strider.
unsubbed until fixed.
最近の変更はUngolが行いました; 2017年9月2日 13時32分
The hunter is an Error
(Edit:) I have epsiode one and episode two
最近の変更はCycliclightが行いました; 2017年9月6日 17時41分
Cycliclight の投稿を引用:
The hunter is an Error
That's cause you don't have ep2... Dummy.
Ungol の投稿を引用:
like many improvement mods, this one too has broken the animations on the morph mod strider.
unsubbed until fixed.
Dude... It's a Garry's Mod addon. You can't be expecting ♥♥♥♥♥♥♥ perfect code and animation work.
Unable to remove gunship ragdolls. I tried Admin cleanup all and even the remover tool and yet it doesnt go away, PS change the "ragdoll" to the EP1 ragdoll
MACMAN2003 の投稿を引用:
Unable to remove gunship ragdolls. I tried Admin cleanup all and even the remover tool and yet it doesnt go away, PS change the "ragdoll" to the EP1 ragdoll
Try to leave the server and join back,Your welcome.
MACMAN2003 の投稿を引用:
Unable to remove gunship ragdolls. I tried Admin cleanup all and even the remover tool and yet it doesnt go away, PS change the "ragdoll" to the EP1 ragdoll
Try to leave the server and join back,Your welcome.
What about his welcome?
I have a strange bug. All the NPCs in fashion when loading any save with them are duplicated and the copy in 90% of cases stupidly gets in the original. The copy also has no weapons and she's not patrolling. How can I solve this problem?
p4n5 2017年9月30日 10時17分 
Humanoid NPCs (possibly excluding metrocops) and Vortigaunts can climb the edge of a wall (that is marked with a vertical purple line). They also T-pose while climbing. Is it intentional or a bug? (Found in gm_construct)

Instead of staying away from them, Hunters that are afraid of a player with a combine ball will try to attack or charge at a player that don't do any damage. They also focus on players with said weapon instead of their surrounding environment. (This is irrelevant if it was conflicted wih other addons)
最近の変更はp4n5が行いました; 2017年9月30日 11時15分
NPC's from this addon will ALWAYS spawn with the weapon selected in the according NPC menu. This makes it impossible to spawn NPC's from this addon with weapons defined by spawn platforms of any type, as they will carry on spawning with the weapon selected by the player instead of the platform.
最近の変更はSpec oupsが行いました; 2017年11月5日 13時14分
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