安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I am aware of this problem, it seems due to an update to Chromium. I'm in and the new version should work: D
-little workaround- at the start just open fast the console and insert follow command:
"sv_cheats 1" press enter, after this command write follow command into the console: "ent_fire bruecke_button lock"
This prevent the bridge spawning and so this map doesnt crash.
I'm on it to fix this map.
But i have to change alot. So i redesign the whole map. Not so much free space between this houses because, this old engine load the complete space and didn't hide any models behind the player.
It's easier to wait for a new Engine in Garrysmod.
I have meanwhile also newer versions at the start but this is still beta. This would be version 3, there are mainly environment updates, but it all takes time, especially when you consider that this engine is about 17 years old.