RimWorld

RimWorld

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MinifyEverything
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
8.679 MB
26 Feb, 2017 @ 5:15am
16 Aug @ 5:29am
32 Change Notes ( view )

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MinifyEverything

Description
You want to minify every building ? Well then you came to the right place

This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it.
Should work with pretty much every mod.

Credit:
Image by Sera
Mod Showcase by Barky

Note: Sometimes reinstall won't work, and you have to uninstall and install it.
Note: This is extremely experimental. Sometimes it won't work exactly, but in most cases it will. You'll have to test to find out what works and what not.

In case you want some additional weight on your buildings:
BetterWeight

Github (including old releases)
https://github.com/erdelf/MinifyEverything
Popular Discussions View All (3)
116
30 Sep @ 8:42am
Bug Reports
TurtleShroom
3
20 Jul @ 11:13pm
Allow multi-select in the exclusion options
iamthejeff
992 Comments
erdelf  [author] 9 Oct @ 12:20am 
the anomaly obelisk can malfunction if that is done.
Turu D. Sleep 8 Oct @ 6:35pm 
Can this minify anomaly obelisk as well?
Exile Yura 19 Sep @ 6:54pm 
omg I used this mod early in my career, and I somehow lost it. Good to rediscover it for my first 1.6 run.
ANIKI 19 Sep @ 3:15pm 
Good Video . Thank you. Rimworld has somany Mods and somany Times i see something and dont know what it aktualy dose becouse im german and Minify is not Unsinstall so i get confused. Videos are very very Helpfull for everyone . Sometimes one dose not speak or Read English and with a Video like this he Understans just by Watching. Simple thing but has a huge Impact o7
Protok 12 Sep @ 1:16pm 
Could you please check is "Mech capsule" (from claster) is minifiable, and make it so if not?
In my current run it's not, and missing from settings.

Thanks for the mod.
Infinity 9 Sep @ 3:46am 
Hey there great mod!

im not sure if this is a bug but psychic and defoliator ships can be turned mini and deconstructed without waking mech threat
OAO 8 Sep @ 4:48am 
Hi !

First off, thanks for creating MinifyEverything! I really enjoy using it in RimWorld.

While playing version 1.6, I noticed an issue with MinifyEverything. The game’s output log shows the following error:

ThingDef.<ConfigErrors>d__401.MoveNext: TRANS: MinifyEverything.MinifyEverything.ConfigErrorTranspiler

It seems related to the ConfigErrors patch and might be due to changes in RimWorld 1.6. I also have Humanoid Alien Races enabled, but the error still appears even when testing with minimal mods.

Could you let me know if there’s an updated version compatible with 1.6, or any workaround to prevent this error?

Thanks so much for your time and for all your work on this mod!
erdelf  [author] 3 Sep @ 11:43pm 
just give the full log ^^
I can check through what I need
Nightflash478 3 Sep @ 1:39pm 
Exception in UIRootUpdate: System.NullReferenceException: Object reference not set to an instance of an object
[Ref D8E02331] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.UIRoot_Play.UIRootUpdate_Patch1 (RimWorld.UIRoot_Play)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch2 (Verse.Root)
Verse.Root_Play:Update ()
this was the most recent thing when i try to use the reinstall feature.
Hopefully thats more helpful than what i posted before, if not sorry again ^-^ i'll just have to play without for now
Nightflash478 3 Sep @ 1:30pm 
sorry, i don't know how to parse the logs to know what to actually look for >->
thanks for the response regardless