Garry's Mod

Garry's Mod

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TFA Counter-Strike: Online / Counter-Strike Nexon: Zombie SWEPs [Part 1]
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Comic, Fun
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733.958 MB
2016년 6월 28일 오전 11시 22분
2025년 5월 23일 오후 8시 50분
업데이트 노트 95개 (보기)

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TFA Counter-Strike: Online / Counter-Strike Nexon: Zombie SWEPs [Part 1]

설명
Hello there, our team presents to you...
Counter-Strike: Online SWEPs
600+ weapons across all four parts with c_hands.
Find the guns under TFA CS:O.
CS:O2 guns can be found here.

Some weapons can be silenced or changed into their B-Mode. Hold E and left-click!
Some weapons have launchers / alt ammo. Hit suit zoom! Bind it under options.
You can change the behavior and damage of a few weapons with console commands. They all start with sv_tfa_cso, and can be easily modified in the spawn menu: Q>Utilities>TFA Base Settings>CS:O

All guns have bumpmaps, spawnicons, and killicons. Bumpmaps increase visual quality, and spawnicons show you what you'll spawn. Killicons show what gun was used to kill an NPC or player.

Credits:
Nexon for making the original guns. Get the game these guns came from here.
TFA for providing the QCI used to give most of these guns c_hands. Without him, this project never would've started.
Takimara for help with porting the majority of guns, coding and effects.
Global for porting, coding, effects, and advice / handling the workshop side of things.
★Bullet★ for porting, coding, and effects. He also brought over many incompatible weapons to c_hands.
Meiryi for advanced coding, effects, and creating a framework for many unique weapons to use. They're responsible for many weapons having advanced features, such as the Dual Swords.
L_Con for coding Cousteau, submitted via a merge request. Thanks!
Zaurzo for coding Cousteau, submitted via a merge request. Thanks!
YuRaNnNzZZ for categorizing every weapon and some coding.
DBot for coding the HUD icon system every weapon uses.
SweptThrone for bugfixes via merge requests. Thanks!
WackoD for coding.

Our GitLab[gitlab.com]
Here is where many in-development weapons are, as well as any source files used to compile all of them. If you see something you want to improve, please submit a merge request!
인기 토론 모두 보기(7)
8
2024년 12월 7일 오후 3시 53분
Model usage for my addon
Aaron
19
2022년 7월 27일 오전 6시 51분
What to expect next?
Ruko
4
2022년 8월 10일 오전 8시 15분
Introduction
Takimara
댓글 1,902
Global  [작성자] 2025년 8월 24일 오전 8시 40분 
I need more information then that
Does the ring around you still deal damage? Are there any script errors?
Have you tried disabling every add-on?
bacon 2025년 8월 24일 오전 3시 34분 
pls fix lightning fury and blue storm its not shooting
Vladror 2025년 8월 18일 오후 2시 45분 
бе бе бе
happsz 2025년 8월 10일 오전 10시 06분 
That's understandableee, I wouldn't mind if it wasn't implemented at all or is on the process of being implemented but really really slowly, still a great addonnn
Global  [작성자] 2025년 8월 10일 오전 10시 03분 
it's possible, but that'd require way too much work for such a small number of users
happsz 2025년 8월 10일 오전 9시 51분 
love this addon since 2021 a

also would like to see this addon have it's weapon HUD icons ported in if you have the GoldSRC HUD addon installed (seen a few addons like the Sven Co-op weapons SWEP utilize it)
svcino 2025년 7월 26일 오후 11시 34분 
the Photon launcher altfire can manually detonate Projectile i Never noticed just now on CSN.
texture for Photon launcher Oil glowing one ARe scrolled not animated like on CSN
𝙈𝐞𝐚𝘾𝐯𝐥𝐩𝐚 2025년 7월 26일 오후 8시 25분 
Hello, I'm not sure if you'll read this, but:
Which pack does the file “tfa_cso_magicknife” belong to?
For some reason, one of the weapons causes a “cutlrbtree overflow” error in my game.
artemgod54 2025년 7월 24일 오전 11시 28분 
I don't quite understand how... but thanks anyway. (I hope there's a tutorial somewhere). Good luck with the mod updates
Global  [작성자] 2025년 7월 21일 오전 9시 08분 
Damage configuration already exists, check the latest change notes for info.
It got added March the 29th.