Total War: WARHAMMER III

Total War: WARHAMMER III

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Unusual Location Factionwide Effects
   
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23 oct. la 23:41
28 oct. la 14:37
16 jurnale de actualizare ( vizionare )

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Unusual Location Factionwide Effects

În 1 colecție creată de CheesyRamen
CheesyRamen's Mod List
413 obiecte
Descriere
The goal of this mod is to make unusual location effects less tied to the location they spawn in.

Updated Effects:
  • Abandoned Forge of Hashut, A Dark Gift, and Ogre Mercenary Camp provide their bonus to all of your forces factionwide at 50% strength instead of just units recruited in that province.
  • Cult of Pleasure provides experience to all of your characters and units factionwide at 50% strength instead of just those currently in that region.
  • Assassin's Hideout, Grail Knight Grave, and Carnival of Nurgle can now bestow their respective traits to any character in your faction as well as foreign characters in that region.
  • Beached Black Ark provides experience to all local characters and all characters factionwide.

Upcoming:
  • factionwide recruitment trigger for A Dark Gift, maybe at reduced chance
  • MCT setting to reduce trait gain chances
  • Fix localization for affected event-related building effects

Submod(s):

Compatibility:
  • This mod is partially save compatible. Building effects can be updated mid-campaign but the listener scripts used for gaining traits (and the Beached Black Ark's 5000 xp) are created at campaign start so updates/subscribing/unsubscribing only affects future campaigns.
  • Totally compatible with More Frequent Unusual Locations, I even used it for testing.
20 comentarii
CheesyRamen  [autor] 1 nov. la 8:35 
It was working fine for me with my mod list, you may have a conflict.
Arnor 1 nov. la 8:27 
sorry i test again,not your mod problem。its look like CA and More Frequent problems。
Arnor 1 nov. la 7:23 
look like not compatible with More Frequent,the frequency become lower significantly。youd better make your own mod。
pirateF 30 oct. la 3:25 
I was just wondering if anyone could ever make something like this — and here it is! Amazing work!:steamhappy:
CheesyRamen  [autor] 29 oct. la 11:42 
@flecha, it might be, I've never used it. Their documentation doesn't seem to mention it but you'd need to confirm with the author.
flecha 29 oct. la 11:27 
this seems to be included already in the Nuke's Damned Nations mod?
Virtuous 29 oct. la 10:33 
Nice Thank you
Garviel Loken 28 oct. la 19:38 
awesome mod!
CheesyRamen  [autor] 28 oct. la 14:39 
I nerfed the buildings by 50%, I uploaded another mod with full strength buildings that reverts this change.
CheesyRamen  [autor] 28 oct. la 14:35 
This mod is 100% compatible with Alex Zhao's mod, in fact I used it to make testing this much faster.