Total War: WARHAMMER III

Total War: WARHAMMER III

Unusual Location Factionwide Effects
Showing 1-10 of 16 entries
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Update: 28 Oct @ 2:37pm

nerfed buildings by 50%, check out my other mod for full strength buildings

Update: 24 Oct @ 6:05pm

fixed Cult of Pleasure experience effects and Ogre Mercenary Camp defense effect

Update: 24 Oct @ 2:16pm

fixed Abandoned Forge of Hashut not properly removing the dummy armor effect

Update: 24 Oct @ 1:07pm

Beached Black Ark now provides experience not just to local characters but other characters you own factionwide

Update: 24 Oct @ 11:15am

minor logic error fix

Update: 24 Oct @ 11:14am

moved all code into add_first_tick_callback for better campaign stability against this mod's updates.

Update: 24 Oct @ 10:01am

deleted commented out code

Update: 24 Oct @ 10:00am

renamed MinorCults_Cabal_CharacterTurnStart to MinorCults_CharacterTurnStart_Cabal_CR

Update: 24 Oct @ 9:55am

Returned Cabal to vanilla functionality by giving it its own listener near identical to the vanilla generic one.

Update: 24 Oct @ 7:46am

A better fix for the Cabal allowing it to trigger more than once per turn but not attempt to trigger again if it's removed from the map.