Age of Wonders 4

Age of Wonders 4

65 ratings
Assassin Hero Class
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Tags: Heroes
File Size
Posted
Updated
11.826 MB
11 Sep @ 9:13pm
12 Sep @ 8:53pm
2 Change Notes ( view )

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Assassin Hero Class

Description
Adds a new Assassin hero class to the game. The Assassin specializes in melee damage, skirmishing, and positioning on the battlefield. Compatible weapons: Skirmisher, Ranged, and Fist weapons.

After months of iteration I'm proud to announce my Assassin hero class mod! Features:
  • Flavorful hero skills for 3 skill tree lines.
    • Shadow steps, Defense, Evasion
    • Melee
    • Critical Hits, Skirmishing, Flanking, Status Effects
  • Custom art and ability FX.
  • New starting loadouts based on the Shade unit's weapon skin and animations.

Other Links

Files Modified
No base game files were modified. This mod should compatible with every mod.

Acknowledgements
Huge thanks to ScienceFictionGuy for the design feedback, as well as HakuWatari and Cobalt9077 for their help.

Much appreciation to the devs and designers, particularly for the nice icons and FX which I repurposed.
27 Comments
Ghoulvarine 20 hours ago 
I could just picture this with Lord Vectra's multiclass mod xD
vonSchwarze 18 Sep @ 11:50pm 
Really had a blast with this class, tbh I am surprised that we yet had an evasion focus melee class in the base game.

My recent highlight was when my assassin does the hit and run strike, killing a unit, reset his cooldown, ended up on melee range with another weakened enemy, does another hit and run, killing another unit, then end his turn with a dagger throw, killing another enemy.

Hella badass
Jenkem 15 Sep @ 2:38pm 
Does the AI use this well?
Kingmaker 14 Sep @ 2:43pm 
@ Visie Maigo: Points awarded for another excellent mod!
Lokki 14 Sep @ 11:16am 
Any reason to use this instead of Ranger?
WarrGrinn 14 Sep @ 8:04am 
Aurora

Are you running the MultiClass mod? Maybe it doesn't know what to do with this. I'm getting ctd myself since the update to Assassin so started a new game and ctd around turn 16. Gonna try no Multi.
AuroraOurania 14 Sep @ 7:05am 
@visie amigo I do own All of the DLC so it's definitely not that. Main thing that makes figuring out the incompatibility difficult is that I have a ton of mods on right now. If you aren't changing any base game files though, I'd have no idea where to start since I don't feel like any of my mods are likely to require their to only be a certain number of classes or something like that.

I might post my mod list on discord to see if anyone has thoughts on what it could be to speed up testing, but what I'll probably do is just create some new playsets to try to go through things quickly
WarrGrinn 14 Sep @ 6:59am 
NICE!!
Bard next please!
Visie Maigo  [author] 14 Sep @ 5:43am 
Thanks all for the comments!

@AuroraOurania, that is unfortunate. As you noted it's likely another mod is causing the crash, as I'm not modifying any base game files. If the crash is consistent it'll be quick to disable a bunch of mods and test until you narrow down the troublesome mod.

On another note, do you own all DLCs, specifically Ways of War? The mod should be working without DLCs with how I built the mod, but I didn't get the chance to turn off DLCs to test for sure.
Ringwraith 13 Sep @ 11:26pm 
Another gem from you. This is just incredible. Thank you!