Total War: WARHAMMER III

Total War: WARHAMMER III

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Super Units - All Factions Compilation - End Times Escalation
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9 września o 5:01
10 października o 10:32
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Super Units - All Factions Compilation - End Times Escalation

W 2 kolekcjach stworzonych przez Pwner1
Mods by Pwner1
Przedmioty: 73
End Times Escalation units
Przedmioty: 13
Opis
Wel this took longer and way more effort than anticipated,they are all here, reworked, fixed, rebalanced (debatably) and the version that will be added to and updated from now on. Good part are based on lore and tabletop Regimental CHampion/sergeant models. THere are new units in this compared to the old versions.

So I branded my lineup of units that are unconventional in their composition End Times Escalation units, this means that they are akinf to an unit of 4 Hero type models having high HP and dealing high damage per hit, or unit of 4 giant units like Carnosaurs in one called Carnosaur RIders, also included are formations of artillery that have 12 engines and crew that doubles as a low to mid tier infantry, another type of common unit in a faction pack can be grouped spellcasters, they are not that good in a fight but come with a full selection of bound spells, even one Cataclysmic spell.

ALso plenty of Regiments of Renown are included, I got rid of unit caps that were in the standalone versions, aside from beastmen and tomb kings, since i have yet to come up with another way to balance them, naturally each unit normally comes with a high price and upkeep, some vanilla units have been affected in the recruiting tiers, like what previously was tier 5 is now 4 to leave the highest tier for these new units, like now you can recruit Depth Guard halbers fro tier 45 building and the top is occupied by the Depth Knights (which are riding Zombie Dragons).

There are currently 231 units in total across the factions so forgive me for not detailing them all here, but you get what to expect, Dragon Riding elves, like Lords of Oblivion which were an End Times regiment composed of Black GUard riding Black Dragons.

Some units cards have been updated by art by r1kko from his unit card mod.

Please enjoy and give feedback, suggestions, report errors, there is room to add more units so feel free to bring forth on what's missing. THank you!

Frostwyrm Riders
Mammoth Tamers
Manticore Doomknights of Khorne
Manticore Doomknights of Nurgle
Manticore Doomknights of Tzeentch
Manticore Doomknights of Slaanesh
Manticore Doomknights
Chaosdrake Knights
Chaosdrake Knights of Slaanesh
Chaosdrake Knights of Nurgle
Chaosdrake Knights of Khorne
Chaosdrake Knights of Tzeentch
Magnificent Maimers (Aspiring Heroes - Halberds)
Harald's Hammerstormers (Aspiring Heroes - Dual Weapons)
Chosen Champions (Halberds)
Embraced
Melekh's Changers (Chosen Chaos Knights)
Aspiring Heroes
Archaon's Everchosen (Aspiring Heroes)
Wulfrik's Wanderers (Chosen Champions - Great Weapons)
Rot Lords
Prodical Sons (Embraced)
Doomweavers
Cataclysts of Life (Doomweavers- Great Weapons)
Arbaal's Undefeated (Chosen Champions - Dual Weapons)
Chosen Chaos Knights
Vilitch's Curselings (Doomweavers)
Plague Ogre Mutants
Tamurkhan's Maggotlords (Plague Ogre Mutants)
The Quartet of Quartering (Doomweavers)
Aspiring Heroes of Khorne
Aspiring Heroes of Tzeentch
Aspiring Heroes of Slaanesh
Mortar Formation
Mourngul Creepers
Tower Masters
Bladelords
Revered Guardians
Toad Dragon Crushers
Toads of Devastation (Toad Dragon Crushers)
Dirarchs
Skin Wolf Jarls
Grave Seneschals
Daemon Princes
Princes of Infernal Blaze (Daemon Princes)
Ironlords of Undivided (Daemon Princes)
Princelings of Undivided
Princelings of Khorne
Viscounts of Violence (Daemon Princes)
Princelings of Nurgle
Chancellors of Sickness (Daemon Princes)
Princelings of Slaanesh
Dukes of Debauchery (Daemon Princes)
Princelings of Tzeentch
Premiers of Predestinations (Daemon Princes)
Grudge Thrower Formation
Ol' Deadeyes
Guardians of the Gate
Ironbeards
Old Guard
Dragon Slayers
Hippogryph Gallants
Grail Pilgrims
Equerries
Field Trebuchet Formation
Doom Prophets
Duelists
Inner Circle Preceptors
Count's Champions
Crimson Conquerors
Infernal Taurus Riders
Bull Centaur Ba'hals
Mechanized Sorcerers
Deathmask Fireglaives
Paragons
Cavaliers
Kossar Headsmen
Frost Wyrm Riders
Gryphon Rotamasters
War Bear Rotamasters
Winged Lancer Rotamasters
Kossar Champions
Tzarina Handmaidens
Hag Witch Coven
Ostankya's Chosen
Streltsi Sharpshooters
Tzar Guardmasters
Heavy War Sled Formation
Little Grom Battery
Bjarkhov Loyalists (Tzar Guardmasters - Halberds)
Bokha Old Guard (War Bear Rotamasters)
Dervingard Maulers (Kossar Champions - Great Weapons)
Kislev Warshrine
Relic Priests (Dread Saurians)
Revered Raiders (Carnosaur Riders)
Carnosaur Riders
Relic Priests (Bastilodons)
Bastidon Solar Engine Battery
Skink Oracle Apostles
Blood Knight Kastellans
Depth Knights
Terrorgheist Strigoi Riders
Deathshriek Gunners
Necrofex Walkers
Screaming Skull Catapult Formation
Necroserpent Captains
Masters of Horses
Mortuary Priests
Arkhan's Acolytes (Mortuary Priests)
Tomb Captains
Khemri's Greatest (Tomb Captains)
Reclaimed Heirotitans
Reclaimed Warsphinxes
Reclaimed Necrosphinxes
Ushabti Ancients
Reclaimed Bone Giants
Gore Hooves
Cygor Stampede
Speakers of the Dark Council
Foe-Renders
Bull Lords
Morghur's Shadowgiven (Foe-Renders)
Razorgor Stampede
Giant Stampede
Murder of Harpies
Khazrak's One-Eyes (Foe-Renders)
Despoilers of the Sacred (Speakers of the Dark Council)
Taurox's Brazen Bulls (Bull Lords)
Foe-Renders of Tzeentch
Foe-Renders of Nurgle
Foe-Renders of Khorne
Fire-Rain Formation
Celestial Lion Riders
Celestial Dragon Captains
Jade Warrior Captains
Reclaimed Terracotta Sentinels
Saytang's Watchers (Reclaimed Terracotta Sentinels)
Jabberslythe Brood
Incarnate Elemental of Beasts Stampede
Phoenix Riders (Frosthearts)
Sons of Maedrethnir (Stardragons)
Companions of Kerrinath (Arcane Phoenixes)
Phoenix Riders (Flamespyres)
High Sisters (Great Eagles)
Drakemasters (Sundragons)
The Dragonlords (Moondragons)
Forest Dragon Knights
Great Eagle Archers
Heralds of the Hunt (Forest Dragon Knights)
Union of the Wild (Great Eagle Archers)
Drakeraiders
Lords of Oblivion (Drakeraiders)
Raema's Reavers (Manticore Riders)
Manticore Riders
Drakemasters (Stardragons)
The Red Eye Brood (Wyvern Flock)
Wyvern Flock
Grimgor's Ironhides (Black Orc Bosses)
Backstabbaz
Squig Stampede
Doom Diver Battery
Gorbad's Ironclaws (Boar Boy Bosses)
Boar Boy Bosses
Savage Boar Boy Bosses
Black Orc Bosses
Squig Herders
Azhag's Slaughterers (Big Uns' Bosses)
Big Un' Bosses
Orc Bosses
Savage Orc Big Un' Bosses
Giant Horde
Trollfathers
Arachnarok Flinger Battery
River Troll Hagz
Plague Chanters
Warlock Adept Riders
Flaymasters (Warlock Adept Riders)
Chang Triad (Assassin Adepts)
Eshin Triad Nightleaders
Assassin Adepts
Packmaster Riders
Plagueclaw Catapult Batteries
Lightning Cannon Batteries
Bilekin Brotherhood (Bearers-of-the-Word)
Fangleaders
Hellpit Horrors
Master-Bred-Rat-Ogres
Clawguard (Fangleaders - Halberds)
Pawleaders
Clawleaders
Spellsingers Circle
Eternal Wardens
Depth Boatswain
Daughters of the Grail
Throgg's Winterteeth (Trollfathers)
Mournhowl's Howlers (Skin Wolf Jarls)
Bjornling Beast Tamers (Mammoth Tamers)
Eshin Maneaters
Thunderlords
Gutlords
Stonehorn Pack
Thundertusk Pack
Scraplauncher Formation
Ironblaster Squadron
Camp Cooks
Legendary Maneaters (Pistols)
Legendary Maneaters (Great Weapons)
Mortar Formation
Helstorm Rocket Formation
Big Eaters
Bloodhunters
Slime Hounds
Clinkerspawns of Slaanesh
Burning Chariot Regiment
The Eight (Bloodthirster)
Stench Lords (Great Unclean One)
Feasters of Pain (Keeper of Secrets)
Feathered Lords (Lord of Change)
Steam Tank Batallion
Guns of Grunburg (Steam Tank Batallion)
Apprentice Wizards
Mage Aspirants
Brides of the Vampire Lord
Dark Brides of Malekith
Lordlings
White Lion Wardens
Princes of Shadows
Khainite Assassin Troupe
Dragon Ogre Shartaks
Stormborn Gorthars (Dragon Ogre Shartaks)
Komentarzy: 105
Pwner1  [autor] 13 godz. temu 
Update that returns AI ability to recruit, tell me how it is, also adds Dragon Ogre units and their RoR.
star eyes 9 października o 14:23 
That would be awesome! I could imagine its a poor implementation from CA on the chaos recruitment stuff, it seems jank. I hope you can get it working! The units are super neat!
Pwner1  [autor] 8 października o 22:41 
I'll start working on somewhat nerfing the chaos reecruitment, and adding perhaps deity specific variants.
Kingpanther7 8 października o 20:43 
cool thanks for working so hard on this mod
Pwner1  [autor] 8 października o 20:15 
THe settlement/building is the biggest issue which I had from the start, I don't know and have failed to implement any vanilla~esque system for them.
star eyes 8 października o 20:10 
Maybe just make them a low % to get another recruitment stack and only from tier 4 or 5 settlements? Whatever tier most factions get access to them I suppose. Can offset the rng with lower upkeep or upfront cost?
Pwner1  [autor] 8 października o 19:44 
I have them tagged in the unit sets as skv_all
skv_artillery_warmachines_rank7
wh2_dlc12_skv_doomflayers
wh2_dlc12_skv_doomwheel_doomflayers_vets
wh2_dlc16_skv_scurry_away
wh2_dlc12_skv_cha_doomflayer
wh2_dlc12_skv_veh_doom_flayer_0_ete
Kingpanther7 8 października o 18:56 
playing as ikit and the warlock adept riders are not getting buffed by his work shop
Pwner1  [autor] 8 października o 17:53 
Yes, Iäve been consdiering touching up those aspects, but since it's player only I have not, what would be good for them that could be considered balanced but not hampering the player's ability to whip up a doomstack?
star eyes 8 października o 15:16 
Is there any balancing to be done with Warriors of Chaos? They all have 100% chance of replenishing all the time, seems way too easy to get Tier 5 units in turn 2.