Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
skv_artillery_warmachines_rank7
wh2_dlc12_skv_doomflayers
wh2_dlc12_skv_doomwheel_doomflayers_vets
wh2_dlc16_skv_scurry_away
wh2_dlc12_skv_cha_doomflayer
wh2_dlc12_skv_veh_doom_flayer_0_ete
Also, maybe add variant of tower masters that use halberds and have Charge Reflection and perfect charge defense
For HE:
annoited of Asuryan, 4 phoenix guard unit
High sisters of Avelorn(Or maybe Maiden guard?), pack of Handmaidens.
White guard, unit of White Lions of Chrace, highest bodyguards of Phoenix king
I’d like to mention an issue I discovered.
After spending quite some time testing, I found that this mod prevents me from recruiting the **Fire Rain Rocket** when playing as **Cathay**. It’s a rather confusing problem, and perhaps you could clarify what’s happening.
It would also be great if you could provide a list of the units you’ve added, along with their special features — that information would be very helpful for us.
Reason of such idea: alternative to "scrap" system of upgrade units