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Zgłoś problem z tłumaczeniem
I found an interesting conflict.
The 'Make' Section disappears if you use this mod with Medieval Overhaul and NiilosQoL. It works if you remove either of them but not in combination.
https://www.dropbox.com/scl/fi/ynva1sixduryx135z00n1/WithMO-Niilo.log?rlkey=iuksnefnltol87pe2j08yadsr&e=1&st=k4o4a8cc&dl=0
https://imgur.com/a/OOyDR8K
Ratkin clothes
Daily furniture
Kiiro Race
Blue Archive Furniture 2
They mostly work ok already with the notable excepetion of the (non-animal pen) doors from the NANAME Doors mod.
It seems it removes Building_ChemshineBarrel, while this replaces it to the Ferny_Kitchen, which of course makes it throw an error.
[Better Architect Menu] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Building_ChemshineBarrel"]/designationCategory) failed
file: D:\SteamLibrary\steamapps\workshop\content\294100\3563882422\Mods and Shit\VFE Settlers\Patches\vfe settlers patch.xml
As a temporary fix i just commented out the section that modifies the designationCategory on my end, as i can only assume that somehow changed between versions.
- Removed the AnimalHarvestingSpot retexture from the mod, it is now in my new mod Consistent Textures
- Started adding subcategories to "Decorate" main category, it's a work in progress still
- Added support for "[ATW] House Decor"
- Added support for "GloomyFurniture"
- Added support for "Gloomy Extra - Kitchen"
- Added support for "Diagonal Walls 2"
- Added support for "[JPT] Open The Windows"
- Added support for "RIMkea"
- Added support for "Rimstro"
- Added support for "Zen Garden"
- Added support for "Fishing Village Decor and Props"
- Added support for "Barn Stall"
Thank you to all Github contributors!
I'm releasing my extension that implements subcategories for decorations, if you'd like to integrate them directly into your mod :
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3585549772