Garry's Mod
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Team Fortress 2 Bots [2022]
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Tipo de contenido: Extensión
Tipo de extensión: PNJ
Etiqueta de extensión: Diversión, Juego de rol
Tamaño
Publicado el
Actualizado el
3.714 MB
7 DIC 2014 a las 11:49
15 JUN 2022 a las 11:12
29 notas sobre cambios ( ver )

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Team Fortress 2 Bots [2022]

Descripción
TEAM FORTRESS 2 BOTS

A while back the thought crossed my mind that it would be neat to have the practice mode bots from Team Fortress 2 in Garry's Mod. "How hard can it be?", I wondered.
Well, about a hundred cans of Red Bull, many all-nighters, countless cups of coffee, and four months of constant work later, here it is.

But, of course, what's Team Fortress 2 without hats? Along with AI for each class on both teams comes the Bot Customization tool, loaded with almost all available weapons and cosmetics from Team Fortress 2 for use with the bots!

The bots' competency is often times at the mercy of a map's navmesh, so they will work best on maps with well built navmeshes. However, since 90% of maps probably don't even have navmeshes, bots will still function reasonably well without them.

FEATURE LIST

> Bots for each class on each team in TF2, spawnable in the NPCs tab.

> Unique AI code for each class, including building Engineers and disguising Spies.

> Customization tool loaded with most weapons and cosmetics from Team Fortress 2, even unobtainable ones.

> Control panel for bot's loadouts, targeting, and performance.

> Highly configurable spawnpoint tool.

> The "Australium Halefire", a strange-styled levelable and configurable grenade-rocket launcher hybrid.

> "The Intelligence", for Capture-The-Flag style gamemodes!

> Bot Spawner tool for endless Team Fortress 2 battles!
Bot spawners can also be reconfigured to act as control points

> And much more!


You MUST have Team Fortress 2 mounted in order for this to even work at all!


Discusiones populares Ver todo (293)
22
hace 20 horas
FIJO: The 2025 Update
MrNiceGuy518
499
23 MAY a las 17:26
FIJO: Suggestions
Cigarette
1,357
10 AGO a las 14:44
FIJO: Bug Thread
MrNiceGuy518
6.683 comentarios
kyleph72yt hace 13 horas 
@MrNiceGuy518 alright my friend take your time we will wait :steamhappy:
MrNiceGuy518  [autor] hace 16 horas 
@kyleph72yt

Yep, I released this in 2015, so this is going to be the 10 year anniversary update, and I want to make it as nice as I can!
kyleph72yt hace 16 horas 
@MrNiceGuy518 aww that's alright but still I'm excited for the 2025 update I'm guessing its a big update :steamhappy:
MrNiceGuy518  [autor] hace 16 horas 
@RedgeLord
Yes, I'm actively working on an update.
ヅSakiyaNoombaヅ hace 18 horas 
@RedgeLord He's currently Optimizing the Addon give it some time
RedgeLord hace 19 horas 
uhhh, these NPCS aren't reacting to other custom NPCS(VJ npcs) that are being hostile.
just watched scout get shanked by an Italian mobster with a straight face.
Is this something that ye'd can do/are planning to do about?
MrNiceGuy518  [autor] hace 22 horas 
@kyleph72yt
Sorry, I'm not planning on adding red robots. I don't really see the need to.
kyleph72yt 21 AGO a las 20:28 
@MrNiceGuy518 aye thanks oh maybe even red robots too :steamhappy:
MrNiceGuy518  [autor] 21 AGO a las 19:31 
@kyleph72yt
Yep, it's on the list!
kyleph72yt 21 AGO a las 18:38 
@MrNiceGuy518 Aye I will hehe, also if there's gonna be an update of this mod in any chance can there be spawner for mvm robots :)