Garry's Mod
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Team Fortress 2 Bots [2022]
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay
ファイルサイズ
投稿日
更新日
3.714 MB
2014年12月7日 11時49分
2022年6月15日 11時12分
29 項目の変更履歴 ( 表示 )

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Team Fortress 2 Bots [2022]

解説
TEAM FORTRESS 2 BOTS

A while back the thought crossed my mind that it would be neat to have the practice mode bots from Team Fortress 2 in Garry's Mod. "How hard can it be?", I wondered.
Well, about a hundred cans of Red Bull, many all-nighters, countless cups of coffee, and four months of constant work later, here it is.

But, of course, what's Team Fortress 2 without hats? Along with AI for each class on both teams comes the Bot Customization tool, loaded with almost all available weapons and cosmetics from Team Fortress 2 for use with the bots!

The bots' competency is often times at the mercy of a map's navmesh, so they will work best on maps with well built navmeshes. However, since 90% of maps probably don't even have navmeshes, bots will still function reasonably well without them.

FEATURE LIST

> Bots for each class on each team in TF2, spawnable in the NPCs tab.

> Unique AI code for each class, including building Engineers and disguising Spies.

> Customization tool loaded with most weapons and cosmetics from Team Fortress 2, even unobtainable ones.

> Control panel for bot's loadouts, targeting, and performance.

> Highly configurable spawnpoint tool.

> The "Australium Halefire", a strange-styled levelable and configurable grenade-rocket launcher hybrid.

> "The Intelligence", for Capture-The-Flag style gamemodes!

> Bot Spawner tool for endless Team Fortress 2 battles!
Bot spawners can also be reconfigured to act as control points

> And much more!


You MUST have Team Fortress 2 mounted in order for this to even work at all!


人気スレッド 全て表示 (293)
25
8月24日 12時21分
ピン留め: The 2025 Update
MrNiceGuy518
499
5月23日 17時26分
ピン留め: Suggestions
Cigarette
1,357
8月10日 14時44分
ピン留め: Bug Thread
MrNiceGuy518
6,689 件のコメント
ヅSakiyaNoombaヅ 2 時間前 
@Kapix There is no ETA but it will release soon
Kapix 2 時間前 
when is the new update
MrNiceGuy518  [作成者] 2 時間前 
Fixed it. The change will be included in the new update! The issue had to do with expensive line of sight calculations being performed on every entity on the map. By swapping the position of a few lines I made it so that line of sight calculations are only executed on verifiable targets. Further optimizations planned!
MrNiceGuy518  [作成者] 3 時間前 
@big true
I've replicated the issue and will be pursuing a fix, thanks for bringing this to my attention
big true 18 時間前 
was in dustbowl near blu spawn, spawned a red heavy and by looking at him my fps dropped to under30 ;truly amazing
RedgeLord 8月24日 8時42分 
oh, alright then.
haha, I bet this mod is gonna explode once the update comes out.
kyleph72yt 8月22日 22時03分 
@MrNiceGuy518 alright my friend take your time we will wait :steamhappy:
MrNiceGuy518  [作成者] 8月22日 18時56分 
@kyleph72yt

Yep, I released this in 2015, so this is going to be the 10 year anniversary update, and I want to make it as nice as I can!
kyleph72yt 8月22日 18時54分 
@MrNiceGuy518 aww that's alright but still I'm excited for the 2025 update I'm guessing its a big update :steamhappy:
MrNiceGuy518  [作成者] 8月22日 18時44分 
@RedgeLord
Yes, I'm actively working on an update.