Garry's Mod

Garry's Mod

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Team Fortress 2 Bots [2022]
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay
Dateigröße
Veröffentlicht
Aktualisiert
3.714 MB
7. Dez. 2014 um 11:49
15. Juni 2022 um 11:12
29 Änderungshinweise (anzeigen)

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Team Fortress 2 Bots [2022]

Beschreibung
TEAM FORTRESS 2 BOTS

A while back the thought crossed my mind that it would be neat to have the practice mode bots from Team Fortress 2 in Garry's Mod. "How hard can it be?", I wondered.
Well, about a hundred cans of Red Bull, many all-nighters, countless cups of coffee, and four months of constant work later, here it is.

But, of course, what's Team Fortress 2 without hats? Along with AI for each class on both teams comes the Bot Customization tool, loaded with almost all available weapons and cosmetics from Team Fortress 2 for use with the bots!

The bots' competency is often times at the mercy of a map's navmesh, so they will work best on maps with well built navmeshes. However, since 90% of maps probably don't even have navmeshes, bots will still function reasonably well without them.

FEATURE LIST

> Bots for each class on each team in TF2, spawnable in the NPCs tab.

> Unique AI code for each class, including building Engineers and disguising Spies.

> Customization tool loaded with most weapons and cosmetics from Team Fortress 2, even unobtainable ones.

> Control panel for bot's loadouts, targeting, and performance.

> Highly configurable spawnpoint tool.

> The "Australium Halefire", a strange-styled levelable and configurable grenade-rocket launcher hybrid.

> "The Intelligence", for Capture-The-Flag style gamemodes!

> Bot Spawner tool for endless Team Fortress 2 battles!
Bot spawners can also be reconfigured to act as control points

> And much more!


You MUST have Team Fortress 2 mounted in order for this to even work at all!


Beliebte Diskussionen Alle anzeigen (293)
25
24. Aug. um 12:21
ANGEHEFTET: The 2025 Update
MrNiceGuy518
499
23. Mai um 17:26
ANGEHEFTET: Suggestions
Cigarette
1,357
10. Aug. um 14:44
ANGEHEFTET: Bug Thread
MrNiceGuy518
6.691 Kommentare
MrNiceGuy518  [Autor] Vor 11 Stunden 
@SAVAGE123

I believe this is an issue with TF2 weapon packs. I'd like to hunt down and find which ones do this - if you have any TF2 Weapon packs, could you please list them here so I can take a look?
SAVAGE123 Vor 15 Stunden 
Minigun and wrench and couple of weapons are under the legs of the mercenaries
ヅSakiyaNoombaヅ 25. Aug. um 12:40 
@Kapix There is no ETA but it will release soon
Kapix 25. Aug. um 12:39 
when is the new update
MrNiceGuy518  [Autor] 25. Aug. um 12:37 
Fixed it. The change will be included in the new update! The issue had to do with expensive line of sight calculations being performed on every entity on the map. By swapping the position of a few lines I made it so that line of sight calculations are only executed on verifiable targets. Further optimizations planned!
MrNiceGuy518  [Autor] 25. Aug. um 11:30 
@big true
I've replicated the issue and will be pursuing a fix, thanks for bringing this to my attention
big true 24. Aug. um 20:40 
was in dustbowl near blu spawn, spawned a red heavy and by looking at him my fps dropped to under30 ;truly amazing
RedgeLord 24. Aug. um 8:42 
oh, alright then.
haha, I bet this mod is gonna explode once the update comes out.
kyleph72yt 22. Aug. um 22:03 
@MrNiceGuy518 alright my friend take your time we will wait :steamhappy:
MrNiceGuy518  [Autor] 22. Aug. um 18:56 
@kyleph72yt

Yep, I released this in 2015, so this is going to be the 10 year anniversary update, and I want to make it as nice as I can!