Garry's Mod

Garry's Mod

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Team Fortress 2 Bots [2022]
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
3.714 MB
7 Dec, 2014 @ 11:49am
15 Jun, 2022 @ 11:12am
29 Change Notes ( view )

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Team Fortress 2 Bots [2022]

Description
TEAM FORTRESS 2 BOTS

A while back the thought crossed my mind that it would be neat to have the practice mode bots from Team Fortress 2 in Garry's Mod. "How hard can it be?", I wondered.
Well, about a hundred cans of Red Bull, many all-nighters, countless cups of coffee, and four months of constant work later, here it is.

But, of course, what's Team Fortress 2 without hats? Along with AI for each class on both teams comes the Bot Customization tool, loaded with almost all available weapons and cosmetics from Team Fortress 2 for use with the bots!

The bots' competency is often times at the mercy of a map's navmesh, so they will work best on maps with well built navmeshes. However, since 90% of maps probably don't even have navmeshes, bots will still function reasonably well without them.

FEATURE LIST

> Bots for each class on each team in TF2, spawnable in the NPCs tab.

> Unique AI code for each class, including building Engineers and disguising Spies.

> Customization tool loaded with most weapons and cosmetics from Team Fortress 2, even unobtainable ones.

> Control panel for bot's loadouts, targeting, and performance.

> Highly configurable spawnpoint tool.

> The "Australium Halefire", a strange-styled levelable and configurable grenade-rocket launcher hybrid.

> "The Intelligence", for Capture-The-Flag style gamemodes!

> Bot Spawner tool for endless Team Fortress 2 battles!
Bot spawners can also be reconfigured to act as control points

> And much more!


You MUST have Team Fortress 2 mounted in order for this to even work at all!


Popular Discussions View All (293)
11
3 hours ago
PINNED: The 2025 Update
MrNiceGuy518
499
23 May @ 5:26pm
PINNED: Suggestions
Cigarette
1,357
10 Aug @ 2:44pm
PINNED: Bug Thread
MrNiceGuy518
6,671 Comments
MrNiceGuy518  [author] 4 hours ago 
@tornad0s101
@DeliciousProlapseJuice

Thanks a bunch, guys, I appreciate the hype! Knowing that I can, in some small way, bring enjoyment to as many people who use this mod is glorious. Also, I'm looking for work, so if anybody's hiring coders, you know where to find me.
tornad0s101 6 hours ago 
i dont know how mod makers have the will to continue to update a mod ten years later even when being constantly criticized. mad respect this is such a goated mod 100/100, dont give up!
Holy shit I didn't know you still even cared I remember when this came out how big of a deal this was
MrNiceGuy518  [author] 12 hours ago 
@zubarm
Projectile deflection sounds good, I'll put it on the list.
zubarm 12 hours ago 
and change for weapon to make it more accurate as the game
zubarm 12 hours ago 
i gotta hope there's new feature for pyro when he will able to reflect projectlie
Skeletondudeofficial 19 Aug @ 10:45am 
epic!!!!
MrNiceGuy518  [author] 19 Aug @ 10:43am 
@Skeletondudeofficial
Yes, that's one of the primary things I want to focus on
Skeletondudeofficial 19 Aug @ 7:31am 
will this addon have optimization too? cuz it lags the shit out of the game
MrNiceGuy518  [author] 18 Aug @ 10:48am 
@That viking who procrastinates
I can do that, I'll keep it in mind.