Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Career Helicopter
   
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2025년 6월 19일 오후 8시 54분
2025년 8월 16일 오후 8시 35분
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Career Helicopter

설명
DESCRIPTION


The C Helicopter is a career helicopter designed and built in my recent career play through. Designed to be cheap and efficient the C Heli features Autoland and Autopilot as well as Zizos map/radar and an easy to use transponder locator
INSTRUCTIONS

-ENGINE IGNITION KEY -W/S for Pitch -A/D for Yaw -LEFT/RIGHT for Roll -UP/DOWN for Collective -1 to activate the helmet hud ZIZO'S Map screen 1,2,3 top left buttons change between the different map modes R turns on/off the radar TL turns on/off the transponder locator when a transponder is found a circle is drawn on the map indicating range to target and possible search area. Autopilot/Autoland enter a waypoint into the keypad located above the co pilots seat select either the autopilot or autoland button Fuel and Electrical anchors are located under the helicopter Harness use the "master" harness to go up/down or use the instrument panel located above the rear door to safely exit it is recommended to grab onto a handle first before leaving the harness.
SPECIFICATIONS

Cost: $22,275 Mass: 1,216 Length:10.25M Width: 3.75M Height: 4.25M Fuel: 350L Top speed: 151 KM/H Seats: 6 Engine: KA 16 cylinder Diesel
CREDITS
UPDATES
-fixed nav lights -fixed hmd physics sensor -added weight to the rotor assembly - added the SRS transponder/reciever (lost the radar sorry no more room) should show up on the Kwazii's transponder now
댓글 35
kknutsen456 2025년 8월 30일 오전 6시 21분 
Really awsome helicopter! can even fly with one blade XD
Karnivool  [작성자] 2025년 8월 16일 오후 8시 38분 
I just updated the workshop. Radio gets disabled when you toggle autopilot. There is also a hotkey on the seat to swap yaw/roll
Fogest 2025년 8월 16일 오후 4시 06분 
I just picture the use case of the auto pilot being to get you out to your rescue (or whatever), and then the autoland to get you back. So I think it would make sense for it to cut the signal when auto pilot is being used so that you don't have to worry about changing the channel to something else and changing it back when wanting to return.

Not sure if there is a different use case you're picturing where having to change the channel to use the auto pilot would be more appropriate? I personally thought the auto pilot wasn't working, because I didn't realise I'd need to change the channel on the auto land to have it work.
Karnivool  [작성자] 2025년 8월 15일 오후 10시 56분 
I could add a simple bit of logic that cuts the radio signal if autopilot is enabled.
Karnivool  [작성자] 2025년 8월 15일 오후 8시 49분 
the autopilot waypoint gets overridden if there's a radio signal detrected.
Fogest 2025년 8월 15일 오후 8시 45분 
So it seems that if my autoland channel is set at 0, when I activate auto pilot (but not auto land) it will navigate to the boat even if I have waypoints set. I have to change the channel to something else to get it to correctly autopilot to the waypoints. Maybe I am mistaken, but shouldn't the auto pilot go to the waypoints even if the channel is 0 (matching the boat)? And then autoland should be the part that is dependent on the channel?
Karnivool  [작성자] 2025년 8월 13일 오후 2시 22분 
Yeah I might. The logic is there in the gyro. Just have to hook up a button
timobecher 2025년 8월 13일 오전 10시 08분 
I wonder, could you make it so one can switch the input for yaw and roll? I am more used to A/D being roll so if people like me could switch that with a button that would keep things simple and easy no matter what you are used to
Karnivool  [작성자] 2025년 8월 11일 오후 7시 22분 
ended up swapping the autopilot system to the SRS system can do multi waypoint and also shows up on the transponder map
Karnivool  [작성자] 2025년 8월 11일 오후 6시 06분 
nope should work. There's no line on the map with this one i just tested it and it works for me.
Input waypoint on the keypad click submit then press the autopilot button. Or autoland if you want to land there